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ERS Berlin (Release v1.0)


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#621 Shadylasse

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Gepost 05 mei 2011 - 03:50

Keep up the good work!

The mod team left eachother so the mod will not get further developed.

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#622 Tarek

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Gepost 05 mei 2011 - 04:06

The mod team left eachother so the mod will not get further developed.


Ah too bad, The team had very interesting Ideas.

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#623 suexID

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Gepost 13 mei 2011 - 09:20

Hi,

I've only one, simple question: how can I disable the "Terror Attack" events? I've tried to find the freeplay configuration files at their usual place but it's definitely not located there.

#624 Tarek

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Gepost 13 mei 2011 - 10:57

I think it'll be somewhere in the campaign because it's not a freeplay map.

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#625 suexID

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Gepost 13 mei 2011 - 11:36

I think it'll be somewhere in the campaign because it's not a freeplay map.


There's no campaign, this mod only has freeplay option.

#626 Tarek

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Gepost 13 mei 2011 - 12:28

I know, It's NOT a freeplay map it's created in the campaign

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#627 suexID

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Gepost 13 mei 2011 - 06:28

I know, It's NOT a freeplay map it's created in the campaign


Well it's really nice to know that the so-called freeplay map is really a campaign but it doesn't take me any further to solve my problem, that I couldn't locate the files where I can configure the event frequency. I've read the starting post of this topic and opened the mentioned file but it only has 2 variables where I can set the frequency of smaller and larger events. But I want to turn off one event only (namely, the Terror Attack).

#628 theocd

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Gepost 14 mei 2011 - 12:49

Hello,

Two quick questions:
1. What's the purpose of the HAZMAT detection vehicle? Is there an event that demands it or is it in for realism's sake?
2. There is a homicide that occurs in the park immediately south-west of the central junction (if looking 'up' the map is North) I can't seem to clear the incident and its happened more than once. I've scoured the area with the Crime Scene guys and normal officers but there is nothing to pick up. Any help appreciated...

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#629 lukce151

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Gepost 16 mei 2011 - 09:03

hi,

I have a little problem.
I can't transfer water from TLF to LHF. when I connect them LHF is filling TLF.
can someone tell me how do connect them?
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#630 Exceler8r

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Gepost 21 mei 2011 - 09:12

*** HELP NEEDED (Traffic Redirection) ***

I am having trouble understanding how to correctly and successfully undertake 'traffic redirection' on this MOD.

Is anyone able to assist with a guide/step-by-step on how to undertake this action?

Does someone have a video of this uploaded on YouTube (or the like)? I have come accross several videos on YouTube of 'ERS Berlin Mod - Gameply' and particularly one of a motor vehicle accident however they do not show the traffic redirection being setup or even if it is working.

Some help would be greatly appreciated.

#631 tier

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Gepost 21 mei 2011 - 11:57

Just click on police officer, then select redirect traffic icon. After that, click with left mouse button where you want to redirect and select the way-point, after you done click shift+left mouse to finish and start redirecting.

Cheers m8.

#632 Exceler8r

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Gepost 21 mei 2011 - 12:57

Just click on police officer, then select redirect traffic icon. After that, click with left mouse button where you want to redirect and select the way-point, after you done click shift+left mouse to finish and start redirecting.

Cheers m8.


Yes, I understand how to click, but regardless of where I start and end it, the traffic always seems to return to the police officer. Then it all banks up and the only way I can get rid fo the traffic is to call in a heap of tow trucks...

I think I really need to see a video upload of how it's done correctly and successfully.

#633 Exceler8r

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Gepost 22 mei 2011 - 05:58

I believe I have managed to work out the correct way to redirect traffic, however I now have a new question.

I received my first 'Hazmat' job where a van crashed into a street sign and 2 boxes fell out of the back of the van.

All I did was move the boxes off the street and 'mopped' up the hazmat incident, however the incident itself has not 'cleared'.

I believe is has something to do with the boxes? What do u do with these boxes? I tried to use a hazmat firefighter to take it into the decon tent but that wouldn't work. I tried using the KLEF van to remove the item (just like with animals, etc) however no luck?

Any ideas? Has anyone been able to work out what you do with them?

#634 Sirius7dk

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Gepost 22 mei 2011 - 03:40

I believe I have managed to work out the correct way to redirect traffic, however I now have a new question.

I received my first 'Hazmat' job where a van crashed into a street sign and 2 boxes fell out of the back of the van.

All I did was move the boxes off the street and 'mopped' up the hazmat incident, however the incident itself has not 'cleared'.

I believe is has something to do with the boxes? What do u do with these boxes? I tried to use a hazmat firefighter to take it into the decon tent but that wouldn't work. I tried using the KLEF van to remove the item (just like with animals, etc) however no luck?

Any ideas? Has anyone been able to work out what you do with them?


I have cleared the incident, but I could not remove the boxes either, but I did clear the vehicle and drove at least 1 person on hospital, after healing him.

Forgetting to hospitalise (arrest and delivering him to the police station should work too) the driver is the only solution I can think of.
Did you know that two wrongs don't make a right, but two Wrights make an airplane?

(From http://uncyclopedia.wikia.com)

#635 Exceler8r

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Gepost 23 mei 2011 - 08:36

I have cleared the incident, but I could not remove the boxes either, but I did clear the vehicle and drove at least 1 person on hospital, after healing him.

Forgetting to hospitalise (arrest and delivering him to the police station should work too) the driver is the only solution I can think of.


Yeah that was it. I figured that out last night but never had a chance to get on and tell you guys.

I guess it's just a case of trying and trying again until you work it out.

#636 groovybluedog

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Gepost 23 mei 2011 - 11:19

This mod;

1) Downloader crashed halfway through download
2) The installation corrupted my game
3) Why bother with all that when you can just supply a simply folder and tell us where to transfer the files to?

I dislike this mod greatly now.
LOL

#637 Exceler8r

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Gepost 24 mei 2011 - 09:48

This mod;

1) Downloader crashed halfway through download
2) The installation corrupted my game
3) Why bother with all that when you can just supply a simply folder and tell us where to transfer the files to?

I dislike this mod greatly now.


It has worked successfully for many people...

But that's ok, everyone is entitled to their own opinion I guess...

#638 Brandweer_Rilland

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Gepost 24 mei 2011 - 03:08

maybe a dumb question

but how do i solved ''animal on the road''

I let the police cam and shoot on the animal so he runs away,
road is back open but there no standing complete ''animal on road''

Gr.

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#639 Sirius7dk

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Gepost 25 mei 2011 - 01:13

maybe a dumb question

but how do i solved ''animal on the road''

I let the police cam and shoot on the animal so he runs away,
road is back open but there no standing complete ''animal on road''

Gr.

Brandweer_Rilland


You need to send a KLEF unit to take the animal, just ask the firefighter to take the animal, put the animal into the KLEF and send the KLEF back out off the map to complete it successfully.
Did you know that two wrongs don't make a right, but two Wrights make an airplane?

(From http://uncyclopedia.wikia.com)

#640 Brandweer_Rilland

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Gepost 25 mei 2011 - 02:20

Thanks for helping
The official Brandeer Rilland site
http://www.brandweer-rilland.nl/
word ook lid van de brandweer Rilland hyves.
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