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ERS Berlin (Release v1.0)


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#261 e34p

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Posted 12 February 2011 - 01:34 AM

hello everyone

I donwload this mod yesterday
now i want to instal them but they won't
here is a screen
http://www.dumpyourp.../view/51277/U52

oh yeah
I have the steps form Mr_Kaizer follow


I have the same problem. There is no problem with my internet connection, so it definintly isn't that. I have tried to install the mod a few times now and the same error occurs at the same point every time.
If anyone has any answers, it would be greatly appreciated.

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#262 Vjeetje

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Posted 12 February 2011 - 02:13 AM

I have the same problem. There is no problem with my internet connection, so it definintly isn't that. I have tried to install the mod a few times now and the same error occurs at the same point every time.
If anyone has any answers, it would be greatly appreciated.


After having problems at the beggining (I couldn't start the downloading), now I have the same problem. That thing show's up I can't do nothing, if I click "X" button, whole downloading operation is canceled.

#263 busman255

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Posted 12 February 2011 - 03:50 AM

Mine "ERS Has Encountered A Problem And Needs To Close, Sorry For The Inconvience", anyone have same problem? Also, does it need to install to 911FR Base Folder, or Mods folder?
Thanks

#264 perti

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Posted 12 February 2011 - 11:26 AM

could anyone tell which letters when a car towing and the car fire with a diving

#265 zazza

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Posted 12 February 2011 - 12:06 PM

hello everyone

I donwload this mod yesterday
now i want to instal them but they won't
here is a screen
http://www.dumpyourp.../view/51277/U52

oh yeah
I have the steps form Mr_Kaizer follow


I have the same problem!
Can it fix?
Can I never play the mod?

#266 perti

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Posted 12 February 2011 - 12:09 PM

how to clean up
http://www.gasilci.o...71-2/trojak.jpg

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#267 Mr_Kaizer

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Posted 12 February 2011 - 02:16 PM

A couple of tips I just thought I'd post.

For the animal in traffic, oil spills, animal attack: Use the KLEF (fire dept. van). The firefighters can "arrest" the dog, but only the KLEF can transport them away. You can do this for both animal attack and animal in traffic. If you shoot the dog, you need firefighters to remove the corps before the mission is completed.

For automatic firealarms, you need a ELW (command car) in addition to whichever other vehicles you need to put out the fire. Only the guy in the yellow vest can reset the alarm.

For traffic accidents, don't forget to clean up the oil.

The redirect command can be a bit tricky, but I've found that if you send the traffic to the next intersection, it works better for some reason. Might be coincidence though. On the "main street" in the middle of the map I redirect the traffic around the scene, not into the opposite lane.

In the missing child case, the kid is close to one of the trees. You don't need dogs (nor do you have them) to search for it. Just have a paramedic treat and transport.

For the homicide, you need the crime scene technicians to check the body. After they've done that, one of the people close to the scene will be revealed as the killer, IE draw a gun :P Sometimes it can be difficult to spot him/her, other times he/she starts shooting at the crime scene people. I always call a patrol car to the scene when I send the crime scene techs. If the body is in the water, use the swift water rescue car found on the police page. It's the only one in the right most row.

EDIT:
To clean up the hose connector, you need to hold down Shift. That will give you the "Pick up" command :)

That's all I can think of atm.

EDIT-2:
Thanks for a great mod guys! The GUI is just amazing, the incidents are cool, models are sweet...oh, and the new SoSi logic is nice! Don't know how many have noticed, but at least the off map vehicles only switch the siren on when going through an intersection. Very realistic! One thing I'd like though, if it's possible, is for the sirens to turn on when they catch up to, and pass, a slower vehicle. I think the old one did that?

Will be get to use the BW-NAW, and Christoph 31 and Christoph Berlin in the future? :D Especially the BW-NAW, I think that looks so cool :P
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i have no idea, play with it and see what comes out of it

Naaah takes to long time.


#268 Palo-3

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Posted 12 February 2011 - 02:35 PM

Have to say, this mod is amazing! In my opinion it could be probably better than the winterberg mod! Good work!

Btw, have some problems --- Some units (coming from off-map) doesn't have skin, showing only wheels, shadow and lights. Maybe it could fix up by reinstalling game. The game will slow down dramatically when it starts to rain and have many units on scene and then crashes back to desktop. Maybe my shitty computer have something to do with that. This is only mod which slows down like this. :nixweiss:


Reinstalled the whole game and still won't work properly. Now game crashes when i try to dispatch, no matter what vehicle, from Station 1700 Tiergarten.

Edited by Palo-3, 12 February 2011 - 04:07 PM.

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#269 Kookas

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Posted 12 February 2011 - 03:05 PM

The game is a bit laggy on my computer (although I haven't experienced any crashes with it), so it might be a bit problematic for slower ones.

^ what he said


#270 FDNY Squad 55

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Posted 12 February 2011 - 04:00 PM

Everything looks and works well except that occasionally throw me out (crashes).
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#271 perti

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Posted 12 February 2011 - 04:11 PM

Has anyone played this level I think at this point
I do not know at all what I do not burn any damaged boxes can not be but I do not know with what they can look
please if anyone out to communicate
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#272 Shadylasse

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Posted 12 February 2011 - 04:45 PM

Get a battalion chief from the ELW to use a command on the red box in your image. It's an automatic fire alarm, sometimes there's fires, sometimes there's not.

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#273 f1fan

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Posted 12 February 2011 - 05:07 PM

This is a very nice mod.The only problem i have it that i dont know what all the abbreviations are so i dont know what unit is which and what they do. Is there a guide someone could make please.Thanks

#274 Shadylasse

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Posted 12 February 2011 - 05:13 PM

LHF - Engine
ELW - Battalion Chief
DLK - Ladder
RTW - Ambulance
NEF - Emergency Doctor
EWA - Patrol Car
..I'll update this soon to get you them all. This was what I remembered ;)

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#275 aleksanderwoods

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Posted 12 February 2011 - 05:42 PM

But how do I dispatch ADAC? I don't find it in the dispatch list.


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#276 cops

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Posted 12 February 2011 - 05:59 PM

you can't dispatch ADAC, it's a civial car I thought

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#277 Shadylasse

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Posted 12 February 2011 - 06:12 PM

you can't dispatch ADAC, it's a civial car I thought

ADAC is the medical helicopter and TOW trucks.
For TOW trucks - get a police officer to get a tow truck there by right-clicking the car you want away.
Heli - I don't know, sorry.

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#278 Mr_Kaizer

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Posted 12 February 2011 - 07:53 PM

No helis yet I believe. There are two that service Berlin, Christoph 32 from ADAC, and Christoph Berlin which is run by HDM-Luftrettung and ASB. The first is a RTH, the second is a ITH. The ITHs have more equipment than the RTHs, though both are manned by doctors.

They had some issues with the number of units in game causing engine errors (according to the tweeter page). Though that seems to be hardware related. If you have a newer CPU, preferably multicore, the errors do not occur. I think they may have cut down the unit list to accommodate people with older computers.
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i have no idea, play with it and see what comes out of it

Naaah takes to long time.


#279 salvador.c

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Posted 12 February 2011 - 09:29 PM

what is the freeplay map name in editor?
SEMPER FI

#280 911firstresponder

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Posted 12 February 2011 - 09:37 PM

freeplay david or something
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