
La Mod Free Play Strategies
#21
Geschrieben 21 September 2010 - 03:17
#22
Geschrieben 21 September 2010 - 05:50
Fire Alarm: 1st Alarm-1 BLS Engine, Tower, ALS Engine, Batt. Cheif, Ambulance. 2nd Alarm-1 ALS and BLS Engine, USAR. 3rd Alarm- All remaining units.
Heart Attack: 1 ALS Engine/nearest ambulance. PD if needed.
Sometimes, I arrange the units like in my hometown. I send away 1 AlS and 1 BlS Enigne from FS1, along with an ambulance. I only staff BLS 1 with 2 FFs and 1 PM, ALS 1 with 2 PMs and 1 FF, and L1 with 2 FFs and 2 PMs. Each ambulance is staffed with 2 PMs and each squad is staffed with 2 FFs and 1 PM.
Nice man. Ya usually when I'm playing free play or something and it's a small call, i'll send out as minimal units as possible. But for structure fires (especially electrical fires) it's an Automatic 2 engines that go out, 1 BLS engine and one ALS engine. I don't typically send out an ambulance to the scene of a fire, but I WILL send a couple PD units there to block off streets and redirect traffic so any additional units can get in without having to deal with traffic. And of course I'll have the BC there to call additional units as needed.
For gas explosions I don't mess around on those haha. I send out all 4 engines from station 1, the BC, a couple PD units, and an ALS ambulance just in case. If conditions worsen, then I'll send out the engine from station 2. If things continue to get even worse i'll send out the truck. But i rarely have to send out the 5th engine or the truck because all the engines are fully staffed so i'll have 4 engines establishing an attack on the fire, pluse 16 firefighters with hoses sprayin it down. But things can get out of control pretty quick. That's why I'm always ready to send in the bomber

#23
Guest_Francis_*
Geschrieben 27 September 2010 - 09:52
Locked.