
#141
Posted 08 April 2011 - 11:10 PM
#142
Posted 08 April 2011 - 11:13 PM
#143
Posted 08 April 2011 - 11:15 PM
Well then, go make your own mod if you think its so easy.Ok, you don't know shit about open source. Haha!
A OS admin have to accept all the contributions made by other members. Basically other people do the work for the admin, then he includes the projected files if thinks it's fitting. So the "Think over it before you write" don't apply to me as I sure know what I am talking about.
Well, I am not trying to force you. Just telling you that it's lame for a mod to take 2years unless it's a whole new "LA:MOD" category.
You really think that a modder have all time to work on the mod but thats wrong. It can take time accept that or leave.
#144
Posted 09 April 2011 - 01:11 PM
Well then, go make your own mod if you think its so easy.
You really think that a modder have all time to work on the mod but thats wrong. It can take time accept that or leave.
You are talking against yourself, if you're saying that modders don't have time to do everything on their own. Then why don't they accept help from the community to make a good mod together?
There is too much "I want power" people here, only reason I am kinda arguing here is because 90% of the mods are cancelled due to the mod-owner not beeing able to handle the huge amount of work that is put on him. And I really would like to see this mod come out, but have a feeling that if it takes over 2 years to make it, it won't be at all.
And I have made my mods in the past, made everything from new vehicles to custom roadtraffic stop scripts. And it sure as hell did not take me 2 years, do you know why? Because I did not refuse or get agressive towards those who offered help.
Anyway, I won't argue anymore. I've said whats on my mind and I intend to let this be the last word from my part at least.
Good luck modding.
#145
Posted 09 April 2011 - 01:17 PM
I accept help, but i dont want everyone on this community to help, i pick specific people to help me myself.You are talking against yourself, if you're saying that modders don't have time to do everything on their own. Then why don't they accept help from the community to make a good mod together?
There is too much "I want power" people here, only reason I am kinda arguing here is because 90% of the mods are cancelled due to the mod-owner not beeing able to handle the huge amount of work that is put on him. And I really would like to see this mod come out, but have a feeling that if it takes over 2 years to make it, it won't be at all.
And I have made my mods in the past, made everything from new vehicles to custom roadtraffic stop scripts. And it sure as hell did not take me 2 years, do you know why? Because I did not refuse or get agressive towards those who offered help.
Anyway, I won't argue anymore. I've said whats on my mind and I intend to let this be the last word from my part at least.
Good luck modding.
And as you see this mod is soon complete its on 96% so it will be released, then about your mods, show me something of your work or else you trolling.
/ have a nice day
#146
Posted 09 April 2011 - 06:58 PM

#147
Posted 09 April 2011 - 07:01 PM
But i'll try to find a scripter or something til i release 2.0 or 1.1

#148
Posted 09 April 2011 - 07:39 PM

#149
Posted 10 April 2011 - 04:23 PM

Anyone know where i can find a model that look like this? http://www.utrycknin...starkt-2008.jpg
I know that its in one or two netherland mods!
#150
Posted 11 April 2011 - 07:45 PM
Heres some new units

The new diving car for gothenburg! Its a mercedes sprinter.
Volvo xc70 for the police ( piketen )
Unmarked police van.
And all 1.0 units ( have removed some and added )
http://img851.images...0411201114.png/
#151
Posted 11 April 2011 - 08:50 PM
Here is the car withouth aufbau. I you want i can make the the rest and send it to you?Yup
Anyone know where i can find a model that look like this? http://www.utrycknin...starkt-2008.jpg
I know that its in one or two netherland mods!
And why dont you use Nico and Sputniks Sprinter?
#152
Posted 11 April 2011 - 09:43 PM

I dont know wich one the nicos sprinter is but i though that the crafter kinda looked the same and i havent had any problems with the pack.
#153
Posted 12 April 2011 - 07:25 AM
Did the link disipear or what
?
I dont know wich one the nicos sprinter is but i though that the crafter kinda looked the same and i havent had any problems with the pack.
Yup the link disapeard, but here us the pic!
http://www.emergency...1635ee6749847c0
I can edit the small one and add the roof you want?
Here is the link to where the Sprinters are.
http://www.emergency...&threadID=36429
#154
Posted 12 April 2011 - 02:51 PM
1. Sounds good to meYup the link disapeard, but here us the pic!
http://www.emergency...1635ee6749847c0
I can edit the small one and add the roof you want?
Here is the link to where the Sprinters are.
http://www.emergency...&threadID=36429

2. I have had problems to install those sprinters i believe. But you maybe can help me?

#155
Posted 12 April 2011 - 03:08 PM
#156
Posted 12 April 2011 - 03:09 PM
Well i dont know how to get it inside the mod, theres no e4p files or so?
#157
Posted 12 April 2011 - 04:32 PM
Well do you know how to add vehicles or .v30 files in the editor?Thanks apperciate it!
Well i dont know how to get it inside the mod, theres no e4p files or so?
#158
Posted 12 April 2011 - 04:40 PM
#159
Posted 12 April 2011 - 05:07 PM
I know how to add them if they have both e4p and v30. You just put the v30 in model and the other in prototype, but those models dont have any prototype file ( e4p )
But the Sprinters files are only in .v30.
So what you need to do is this:
First!!! Put the .v30 files and their textures in Mod:Models/Vehicles/Fire Department/Sprinter(example name)
- Start the editor and open your mod
Em4 2011-04-12 17-48-50-37.jpg 327.41KB 26 downloads
- In the menu where you can see all vehicles find either Fire Depratment, Police, Ambulance or TEQ
- Click on new.
- The Create Prototype menu will open. Save the .e4p file in either Fire Depratment, Police, Ambulance or TEQ and click ok.
- The Prototype menu will pop-up. Click on Browse and find you model in you mod-folder(ex:Mod:Models/Vehicles/Fire Department/Sprinter.v30)
- Click OK
Em4 2011-04-12 17-50-06-61.jpg 296.6KB 46 downloads
- When adding child's like doors and wheels do the same but in the objects window. You can add these in the vehicles children option in the Prototype Menu.
Em4 2011-04-12 17-50-34-50.jpg 279.64KB 46 downloads
Attached Files
#160
Posted 12 April 2011 - 06:50 PM
