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Wegberg Modification


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Poll: Your Opinion! (321 member(s) have cast votes)

What do you think about the Modification?

  1. Voted Looks Great, Can't Wait! (253 votes [78.82%])

    Percentage of vote: 78.82%

  2. Voted One of Thousand German Mods! (54 votes [16.82%])

    Percentage of vote: 16.82%

  3. Voted Looks not Good! (14 votes [4.36%])

    Percentage of vote: 4.36%

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#61 Foleby94

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Posted 06 September 2010 - 03:26 PM

Today InGame:






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(The Water-Supply is Missing, because at the moment I'm changing it a bit ;) )

Very cool that you got foam
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#62 marco23

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Posted 06 September 2010 - 04:35 PM

Yesterday it was so far
The new rescue truck was handed over to the fire department Wegberg and consecrated!
takes photos of the vehicle can be found here: [url = 'http://loeschzug1-wegberg.de/fahrzeuge_rw_neu.html'] click [/ url]
I also have the work suspended at the script to bring this RW into the Mod!
The result you see here:

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Modell/GT: Chidea
Childs: Chidea
Skin: Marco24



Praise and Criticism wished!
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#63 erfd

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Posted 06 September 2010 - 05:28 PM

Very nice and detailed.

#64 USman

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Posted 06 September 2010 - 06:33 PM

Nice! This all looks great! I especialy like the water supply part!
Hi, I don't know what to put in my sig yet.

#65 marco23

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Posted 06 September 2010 - 08:08 PM

I have made a Screenshot to demonstrate the Equipment-Scripts!
In the First Part Pylons:

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#66 TacticalRooster22

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Posted 07 September 2010 - 12:01 AM

Very detailed resuce. I like the mod! BTW, will the traffic cones affect the cars in any way? :holdglass:

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#67 Reece.c

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Posted 07 September 2010 - 07:27 AM

love it very nice model's

My 3D model thread updated: 28th of February

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#68 Kookas

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Posted 07 September 2010 - 04:34 PM

Very detailed resuce. I like the mod! BTW, will the traffic cones affect the cars in any way? :holdglass:

OFFTOPIC
Well normally the cones just stop the cars (cars don't know how to just drive around them). It would be nice to have a more dynamic pathing system for cars based on linked nodes defining corners and junctions instead of the current system. Merely wishful thinking, I doubt that EM2012 will feature this.

ONTOPIC
The mod's looking great and I'm looking forward to it, regardless of features that may or may not be in future Emergency games.

^ what he said


#69 Guest_sjuuljanssen_*

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Posted 10 September 2010 - 03:52 PM

were can i Download?

#70 TacticalRooster22

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Posted 10 September 2010 - 11:54 PM

It's not even out yet! :stupid:

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#71 marco23

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Posted 12 September 2010 - 07:05 PM

I Added a Poll!
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#72 marco23

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Posted 10 October 2010 - 12:08 PM

Hey Guys,
New video Online!


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#73 Ale

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Posted 10 October 2010 - 12:37 PM

looks great ;)

#74 Kookas

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Posted 10 October 2010 - 01:05 PM

Excellent work, am looking forward to this, especially on my new monitor! :D

^ what he said


#75 marco23

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Posted 11 October 2010 - 09:38 PM

New Video, Again!


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#76 gamer1368

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Posted 11 October 2010 - 09:45 PM

Looks awesome, the "Funksprache" is very realistic! ;)

#77 cops

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Posted 12 October 2010 - 08:44 AM

that's the script work of a master!!! :12:

I like the speed scripts (only if it's possible can you make it that the emergency units wait for the red lights like the traffic?)

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#78 Mr_Kaizer

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Posted 12 October 2010 - 01:17 PM

Looks nice, I'm looking forward to trying out this mod :)

One question about the radio statuses though. I thought the point of the whole system was for the vehicles to be able to report their status without having to speak, so not to tie up the radio? So verbally reporting status would kind of defeat that. I thought they just hit "1" on the radio, and the dispatcher would see them as Frei auf Funk on his FMS board.

EDIT: Typo
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i have no idea, play with it and see what comes out of it

Naaah takes to long time.


#79 marco23

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Posted 12 October 2010 - 02:11 PM

Yes thats Right,
but almost the Vehicles send the status via radio, too.


Greets
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#80 Mr_Kaizer

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Posted 12 October 2010 - 03:53 PM

Ah, I see. Don't all vehicles have that system, or? I'm just curious, I'm not trying to critizise your mod in any way :P
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i have no idea, play with it and see what comes out of it

Naaah takes to long time.