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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#1881 Reece.c

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Geschrieben 05 Februar 2011 - 01:59

The NY sub-mod hasn't been made on the base game of Em4 but on top of the LA modification making it a sub-mod. It could be made into its own mod but it would be harder because we use some of the LA mod content. Also money doesn't play a factor in mod making that im aware of.

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#1882 jsutton

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Geschrieben 05 Februar 2011 - 03:11

The NY sub-mod hasn't been made on the base game of Em4 but on top of the LA modification making it a sub-mod. It could be made into its own mod but it would be harder because we use some of the LA mod content. Also money doesn't play a factor in mod making that im aware of.


Well said and that is correct, no money is involved with making the mod. It's on people's own time at their own pace for free.

#1883 Cosreski

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Geschrieben 05 Februar 2011 - 03:33

Well said and that is correct, no money is involved with making the mod. It's on people's own time at their own pace for free.


That's right jsutton, or else we be paying for the download and it yould have been completed by now. :grinsevil:
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#1884 Reece.c

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Geschrieben 05 Februar 2011 - 03:37

Should have some screens of tower ladder 46 up tonight. I think you will like it ;)

My 3D model thread updated: 28th of February

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#1885 Unit 42

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Geschrieben 05 Februar 2011 - 04:02

I might....we will have to see. Do you have the code three halogen lightbar made yet? Just wondering... haha
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Anime....that is all.

#1886 Dyson

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Geschrieben 05 Februar 2011 - 01:59

In terms of submods, imo, whats the point in doing what hoppah's already done, when you could just use all his scripts (with his very kind permission) and get mods completed a lot faster, I mean, tbh until loads of modelers got on board I was a one man team, and even I could make a submod, so yeah....
Thats just my 2p (cos I'm British... yeh)
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#1887 jsutton

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Geschrieben 05 Februar 2011 - 04:08

In terms of submods, imo, whats the point in doing what hoppah's already done, when you could just use all his scripts (with his very kind permission) and get mods completed a lot faster, I mean, tbh until loads of modelers got on board I was a one man team, and even I could make a submod, so yeah....
Thats just my 2p (cos I'm British... yeh)
Dyson
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Technically, it would be classified as a submod no matter how much you change on it due to you are using the LA map, buildings, scripts, etc. right?

Do you have plans on removing those skyscrapers in your mod or are they there for good?

#1888 Reece.c

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Geschrieben 06 Februar 2011 - 07:07

Technically if he created his own mod and used the content from the LA mod It would be a new mod. But he would have to credit whatever he used to the authors. Its only a sub-mod if its built on another mod or a alteration to the mod.

My 3D model thread updated: 28th of February

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#1889 helljumper51

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Geschrieben 06 Februar 2011 - 08:53

I dont know about dyson, but as a mod(or submod/whatever) creator I would not want to be pestered for several posts about "maybe you should release the new version" or " maybe you should not work on models and work on...blah blah blah" it is dyson's mod. they didnt even have to release it to the general public. We all know this is holding us over until the NY Mod comes out, so lets be grateful instead of just being annoying. It is dysons project, and dyson decides what gets released when and with what content. Not the players who didnt do any of the work.
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#1890 aitor

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Geschrieben 06 Februar 2011 - 08:34

Hey Dyson, finally what happened with the mission patch, did you leave that proyect?
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#1891 Dyson

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Geschrieben 06 Februar 2011 - 08:50

Hey Dyson, finally what happened with the mission patch, did you leave that proyect?


still working on them, just i go through systematically, do as much on new units as possible, then when i run out of ideas/resources move on to another aspect: freeplay, then round and round until everything is done :)

#1892 Jakethejake

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Geschrieben 07 Februar 2011 - 02:53

Should have some screens of tower ladder 46 up tonight. I think you will like it ;)



Did you ever put any pics of TL 46 up?

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#1893 heyjoojoo

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Geschrieben 10 Februar 2011 - 04:44

Hey Dyson,

Any updates on how you're progressing along with the New York Submod?
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#1894 Reece.c

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Geschrieben 10 Februar 2011 - 06:01

Did you ever put any pics of TL 46 up?

I had made a start but another of the modelers were doing it so no i never put any of the pics up.

My 3D model thread updated: 28th of February

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#1895 Dyson

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Geschrieben 10 Februar 2011 - 03:13

Work is still under way, slow at the moment, waiting for some models to be UVd :)

#1896 C.F.D

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Geschrieben 10 Februar 2011 - 10:13

Too much questions. Get out and live your life.

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#1897 Dyson

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Geschrieben 10 Februar 2011 - 10:17

Too much questions. Get out and live your life.


haha what you on about? :)

#1898 LACityFFengineCo287

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Geschrieben 10 Februar 2011 - 11:40

Sup Dyson, I went ahead and tried your mod, and the biggest things that were wrong were :
Traffic timing, it caused horrible traffic flow across the map. (it's new york, but it would only be going certain directions.)
The engine is horribly unproportionate, and citizens walking around with guns. Also, the police van looks like a chop shop got ahold of it. other then that, the concept of it's good. :D
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#1899 heyjoojoo

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Geschrieben 11 Februar 2011 - 01:37

Too much questions. Get out and live your life.


I tell myself that often - then I say, wait... this is a small portion of my life in addition to many other facets of my daily living. :laugh:
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#1900 Lovheim

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Geschrieben 11 Februar 2011 - 07:50

Hey Dyson,
If you want me to make a complete remake of all the preview-images in the vehicle bars I would be more then happy to help you out.
Just drop me a PM if you would like.





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod