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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#1861 jsutton

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Gepost 02 februari 2011 - 09:00

Thanks J, I have some to learn about mods and sub-mods. Im trying. ;)

Im still a fish outta the water here on forum and with the game considering my downloaded version does not work... cant seem to register it. Posted a question in another forum asking what Americans use... and have not got any helpful replies as of yet... so all I have been able to do is try demos. :(

Tim


Not trying to be mean lol, just informing you on the difference on why it is taking so long for the other mod to complete compared to Dyson's and why it's not good to release early. It's no problem at all not knowing about everything, a lot of people on this forum will help you out the best we can.

So you feel even more welcomed and I was mean to you, I'll say this - :welcome: customshirts lol.

#1862 Lafferty

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Gepost 02 februari 2011 - 09:00

Its still in progress its supposed to be released this year



When did they say that?
Conversation between a FDNY Firefighter and unknown video photographer right after both towers fell and the firefighter is at his truck getting his gear:
Photographer: Did you already go in?
Firefighter: What?
Photographer: Did you go in?
Firefighter: I was there, yea.
Photographer: Are you going back?
Firefighter: Its my Job....
Firefighter then collects his gear and begins walking back toward the towers.....
Photographer: Good Luck.

#1863 Station27

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Gepost 02 februari 2011 - 09:30

When did they say that?


It was said a few months ago.

Thank you,

"Station 27"
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Plymouth Volunteer Fire Department


#1864 Dyson

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Gepost 02 februari 2011 - 09:33

It was said a few months ago.


hmm i still dunno, its a huge haul, i doubt it will be done anytime before november, as much as I'd love to play it, realisticly i cant see it being out any time soon :(

#1865 jsutton

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Gepost 02 februari 2011 - 09:43

hmm i still dunno, its a huge haul, i doubt it will be done anytime before november, as much as I'd love to play it, realisticly i cant see it being out any time soon :(


I won't believe anything till I see it. I think I read on there throughout last year that it was suppose to be done by summer of '10 and then read another one done by new years of '11 and it's still not released so until they put up a official release date or approximate time on the first post, then don't look forward to it being released anytime soon as Dyson said.

Back on Topic - Dyson or team.

It was asked earlier by Station 27 on the next version. Once its out of beta stage, will you make it 2.4 or what will the next version be read as?

#1866 Dyson

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Gepost 02 februari 2011 - 09:51

I won't believe anything till I see it. I think I read on there throughout last year that it was suppose to be done by summer of '10 and then read another one done by new years of '11 and it's still not released so until they put up a official release date or approximate time on the first post, then don't look forward to it being released anytime soon as Dyson said.

Back on Topic - Dyson or team.

It was asked earlier by Station 27 on the next version. Once its out of beta stage, will you make it 2.4 or what will the next version be read as?


at the moment, I'm concentrating on adding as many new models as possible, then we'll figure out maps and versions etc :)

#1867 jsutton

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Gepost 02 februari 2011 - 10:00

at the moment, I'm concentrating on adding as many new models as possible, then we'll figure out maps and versions etc :)


Alright, sounds good. Hopefully they all work out and don't run into problems.

I had my reasons for asking on the version to so was just trying to figure something out.

#1868 Lovheim

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Gepost 02 februari 2011 - 10:27

I am unable to control any of my units, only able to call a ambulance with the police officers.
Whats wrong?

#1869 shadowzuziz

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Gepost 04 februari 2011 - 06:05

hey dyson nothing on you but i strongly recommend that you make a good strong base of the submod (without the bugs) and forget about adding models and stuff right now

http://imageshack.us/a/img51/5213/62584626.png[/img][/url]



 

 


#1870 jsutton

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Gepost 04 februari 2011 - 08:14

hey dyson nothing on you but i strongly recommend that you make a good strong base of the submod (without the bugs) and forget about adding models and stuff right now


I agree with Shadow Dyson. That's the reason I uninstalled it to be honest with you. It seems like more and more keeps getting added without getting old bugs fixed.

I'm not a expert on scripting and everything but I'll help you out the best I can to help you fix the bugs or whatever else you may need.

#1871 Dyson

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Gepost 04 februari 2011 - 08:54

I agree with Shadow Dyson. That's the reason I uninstalled it to be honest with you. It seems like more and more keeps getting added without getting old bugs fixed.

I'm not a expert on scripting and everything but I'll help you out the best I can to help you fix the bugs or whatever else you may need.


the game version I'm working on, has been stable since like december ;D

#1872 jsutton

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Gepost 04 februari 2011 - 03:04

the game version I'm working on, has been stable since like december ;D


I'm not sure Dyson. I just downloaded it 2 weeks ago and I just ended up uninstalling it because of numerous issues with it.....I redownloaded and will check it out to see what happens.

#1873 Dyson

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Gepost 04 februari 2011 - 05:10

I'm not sure Dyson. I just downloaded it 2 weeks ago and I just ended up uninstalling it because of numerous issues with it.....I redownloaded and will check it out to see what happens.


IM working on, it's not released....

#1874 dustwaveblitz

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Gepost 04 februari 2011 - 05:46

IM working on, it's not released....



I think what he redownloaded was the old 2.3B ver. the new one isnt even sended to the beta testing squad (well it havent been sended to me :holdglass:)...

#1875 jsutton

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Gepost 04 februari 2011 - 07:10

IM working on, it's not released....


Haha, I'm well aware that you have not released the new version. I'm talking about the 2.3 beta version.

Dyson, have you had any discussions referring to the traffic like making new paths so the cars aren't all lined up everywhere or just making some changes where there isn't like 7 cars coming in 10 second intervals? If so, I'll read through the whole topic to find it and see what was said before I ask questions. If not, I was wondering if you were planning on making some changes to the traffic in the next version?

#1876 cptchilphil

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Gepost 04 februari 2011 - 08:55

suggestion why dont you relaese bug fix for 2.3 and then u can work on ur next version.Right now i like the latest version but too many bugs.

#1877 Unit 42

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Gepost 04 februari 2011 - 09:07

Thanks J, I have some to learn about mods and sub-mods. Im trying. ;)

Im still a fish outta the water here on forum and with the game considering my downloaded version does not work... cant seem to register it. Posted a question in another forum asking what Americans use... and have not got any helpful replies as of yet... so all I have been able to do is try demos. :(

Tim

Which one do you have? EM4? American use 911 First Responders. Which type of computer do you have also? XP,7,ME lol?
Posted Image
Anime....that is all.

#1878 jsutton

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Gepost 04 februari 2011 - 09:12

Which one do you have? EM4? American use 911 First Responders. Which type of computer do you have also? XP,7,ME lol?


New topic was made and it is solved.

#1879 Unit 42

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Gepost 04 februari 2011 - 09:18

Oh... sorry haha. Thank you. Were the new lights uploaded? The sock blower? The new one.
Posted Image
Anime....that is all.

#1880 customshirts

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Gepost 05 februari 2011 - 01:00

What is the difference between a submod and a full mod? Can the NY SubMod be made into a Full Mod or does it take a lot more programming or scripting effort? Or is it a matter of $$?

Sorry for what may seem like a lame question.

Tim
(CustomShirts)





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod