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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#1621 Xplorer4x4

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Geschrieben 05 Januar 2011 - 11:59

Got some models in progress atm, looking pretty snazzy, but anyway, the new version is still under work, having a few issues with the events :/ but work is gonna be delayed due to its my exam week :P I'll still be on the forum etc, but just not got the time to properly make any changes to game, so just hold out for the next weeks, should still be some updates coming, but only monir ones :)
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I thought you were going to upload a patch like last week that was supposed to make everything fairly stable? :gruebel:

it's not incomplete, it's everything I said it would be, it's a submod, I mean seriously in no disrespect to any other submods, but other submods add maybe, 1-3 max units, or reskins, this is still in the same category, lots of work will be added, but as for expectation, any that is created is all on YOUR end, I never promised a fully functional mod, or else it would be a MOD. :) But most if not all bugs have been addressed anyway so...

@TexasDPS cheers bro, psychology is a bitch haha

I think one thing he is probably referring to, and maybe I am wrong, but pretty much every unit image and dispatch menu image is still the original LA Mod icons. We click to dispatch a CHP unit and we get a New York State Police instead. The unit images are rather trivial imo but updating the dispatch pics should be a priority imo. That and edit the XML files to update the unit names to. This is done in /specs/portraits.xml, Lang/en/infotexts.xml, and Lang/en/portraits.xml. Imo this mod will look much more professional if you just updated the dispatch icons. I personally prefer doing in game shots like Hoppah, rather then using real pics like you did for the 2 NYPD cars, but even using real images would be better then seeing all the LA Mod dispatch menu icons.

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#1622 swatlord

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Geschrieben 06 Januar 2011 - 12:33

I thought you were going to upload a patch like last week that was supposed to make everything fairly stable? :gruebel:


I think one thing he is probably referring to, and maybe I am wrong, but pretty much every unit image and dispatch menu image is still the original LA Mod icons. We click to dispatch a CHP unit and we get a New York State Police instead. The unit images are rather trivial imo but updating the dispatch pics should be a priority imo. That and edit the XML files to update the unit names to. This is done in /specs/portraits.xml, Lang/en/infotexts.xml, and Lang/en/portraits.xml. Imo this mod will look much more professional if you just updated the dispatch icons. I personally prefer doing in game shots like Hoppah, rather then using real pics like you did for the 2 NYPD cars, but even using real images would be better then seeing all the LA Mod dispatch menu icons.


That and the fact that I can't dispatch half the units to and from their stations or even put a FIRE out makes this submod in its current state unplayable.

And Dyson, you're right, some submods only offer reskins. And as long as those reskins don't hinder gameplay, it's just fine. But you offered things like new stations, ETC. Those don't work, this submob is therefor not complete
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#1623 DamageInc251

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Geschrieben 06 Januar 2011 - 05:41

So what exactly are all the bugs of this version? And is it worth downloading?

#1624 swatlord

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Geschrieben 06 Januar 2011 - 07:37

Well, I though I might make up a bug list:

-The engine in the NW station has a hard time getting back in the station. It oftentimes stops outside the station and just stays there in the middle of the street.

-The western bridge will sometimes lose it's snowy texture

-All of the unit names and thumbnails are still listed as LA units

-BN Chief cannot call several units from their stations (the ambulance being one of them). They get called off the map

-Rapid deployment does not work on engines


That's what I got out of the first few minutes before I got too frustrated with the game. It looks AWESOME, and I'm sure these are simple fixes, but I think it may have been released too soon. It needs more work and I can't wait to see these things fixed


These are the things I've found. Until a fix is found so that you can at least connect hoses to the engine it's not worth it IMO
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#1625 Dyson

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Geschrieben 06 Januar 2011 - 09:00

The only real bugs are rapid deploy in e216 and some script issues

#1626 jerome

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Geschrieben 06 Januar 2011 - 10:28

Yeah, Rapid Deployment works in the 2nd engine, So I just dont use the 1st engine and call all my units from off the map...
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#1627 RedHawk504

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Geschrieben 06 Januar 2011 - 11:08

lol got problems with submod xD, i know im working with the mod, but sinse the 2nd version the game always crashes so i cant play what was it V2.0 and V2.3 so what im gonna do now im exited and can't play it :1046275767_ugly:

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#1628 ChrisGa

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Geschrieben 06 Januar 2011 - 11:29

me personally havent found to many bugs where it isnt playable. I had a earthquake a little bit ago and the entire mini map looked like it had chicken pox. I bet there were 30 small fires. I just quit the game and restarted it. I wasnt up for that big of a challenge.

Also is there a way to make the people on the streets or side walks move when an emergency vehicles is trying to get by ? My units seem to get stuck and hit the side walks but only to get stuck again cause a person or 2 refuses to move. Have to physically get a cop to arrest and move the person or get a FF. In La Mod they move automatically. Other than that awesome mod !!!!!!!

#1629 fdnyportu

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Geschrieben 06 Januar 2011 - 12:00

I have aproblem with the ny submod
check ythe image is all black
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#1630 Dyson

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Geschrieben 06 Januar 2011 - 12:32

Looks like an issue with your em4 those buildings are from the original game so ....

#1631 fdnyportu

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Geschrieben 06 Januar 2011 - 01:02

Looks like an issue with your em4 those buildings are from the original game so ....


How can i resolve?

#1632 Dyson

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Geschrieben 06 Januar 2011 - 01:09

How can i resolve?


reinstall em4 perhaps, make sure you haven't combined it with any other submods

#1633 jerome

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Geschrieben 06 Januar 2011 - 02:06

I doubt any other submods have caused this, Id just say your current em4 has had it. Re-Install is your best bet.....
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#1634 Xplorer4x4

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Geschrieben 06 Januar 2011 - 07:45

I would update your video card drivers if you havent doen so already.

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#1635 Cosreski

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Geschrieben 06 Januar 2011 - 08:36

How can i resolve?


First, download the updates of your video card, than go to your Mods folder and delete your NY Mod, than take your other mods to your desk top in a new folder, than download the NY Mod and unzip it and than you will have two folders, than move the map folder to the LA Mod folder that came with the NY Mod folder. After you finish, put your other mods back in the Mods folder and you are set to go. Oh, you can now delete the new folder that you took your Mods out of on your desk top. :smoke:

Remember people, you don't need to down load LA Mod separately as the Mod already has it.
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#1636 aitor

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Geschrieben 06 Januar 2011 - 08:53

First, download the updates of your video card, than go to your Mods folder and delete your NY Mod, than take your other mods to your desk top in a new folder, than download the NY Mod and unzip it and than you will have two folders, than move the map folder to the LA Mod folder that came with the NY Mod folder. After you finish, put your other mods back in the Mods folder and you are set to go. Oh, you can now delete the new folder that you took your Mods out of on your desk top. :smoke:


U are like a dictionary or a guide :laugh:
A bug I found, maybe is my computer, I´m not sure, is the sound, that sometimes a fight sound is louder than the police car sound. Other is that the boats can´t go to the river.
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#1637 Dyson

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Geschrieben 06 Januar 2011 - 09:07

U are like a dictionary or a guide :laugh:
A bug I found, maybe is my computer, I´m not sure, is the sound, that sometimes a fight sound is louder than the police car sound. Other is that the boats can´t go to the river.


Yeah, divers can though I think ;) anyone had the river 'incident' yet? Just put it in as an easter egg dunno if it will work :P

#1638 jerome

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Geschrieben 06 Januar 2011 - 09:44

I haven't had anything in the river yet but can I guess what it is... Plane crash??
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#1639 PFAexplorer

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Geschrieben 07 Januar 2011 - 12:49

Just so I have this right; i need to install LaMOD 2.0 and add the NY mod files to the LaMOD 2.0 folder?

#1640 Xplorer4x4

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Geschrieben 07 Januar 2011 - 12:57

than take your other mods to your desk top in a new folder,

Why not just copy the Mods folder to the desktop?

Just so I have this right; i need to install LaMOD 2.0 and add the NY mod files to the LaMOD 2.0 folder?

Read a couple posts up.

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Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod