Manhattan Modification General Topic
#1541
Geschrieben 02 Januar 2011 - 04:40
Anime....that is all.
#1542
Geschrieben 02 Januar 2011 - 05:16
I do say 2.3 is really turning out good. Especially when I play it with my heaters all turned off, I can feel like I'm commanding the units in the snow
I think there were some talks about it several pages ago.
It is not compatible with other submods including more units or whatever it is.
I don't have any of those submods added on. And i had the files i just don't know how to install the files onto the 911: first responders mod installer. And Emergency: 2012 is awesome, I just played it, its a little confusing since its a different layout but the missions are tougher.
#1543
Geschrieben 02 Januar 2011 - 06:05
#1544
Geschrieben 02 Januar 2011 - 06:20
I've been meaning to downloads this and try it out, but being the lazy person I am, I only downloaded it this morning. When I played it, it was great! Just a few minor bugs I noticed (they've already been acknowledged though). My favorite vehicles are the FDNY Ambulance (With the LED bar), and the light and Medium ESU. Great work Dyson and whoever else is on the team!
#1545
Geschrieben 02 Januar 2011 - 06:26
Okay i downloaded the ny mod and i extracted the files and i copied the maps folder and placed them into the LA folder but how do i install the submod onto 911 first responders? Thanks
After you have pasted the map to LA Mod folder, you go to your 911 FR folder than the Mod folder and make sure you don't have another LA Mod folder in it and if you do, rename that file and than drag that LA Mod folder you just downloaded and drop it in the Mod folder. Please go back a page or two and read my other post.
Don't use the Mod installer.....
#1547
Geschrieben 02 Januar 2011 - 07:00
#1548
Geschrieben 02 Januar 2011 - 07:12
i can do them but i think cfd is doing themNice looking ambulance. Who will be doing the lights?
#1549
Geschrieben 02 Januar 2011 - 08:27
Snow is kinda hard and different any way to turn it off?
ALS engine rapid development and hose hook up the ff's take off across map.
Top 2 police cars that supposed to be hummers are vans with front nose missing.
Ambulance doesnt park in FS 3. Gives a parking script error.
WAY to much traffic makes it difficult to even move. Sense its NY im guessing thats the way its supposed to be.
Will play later and give more reports if I come across any.
#1550
Geschrieben 02 Januar 2011 - 11:34
Tower truck skin is blank white.
Snow is kinda hard and different any way to turn it off?
ALS engine rapid development and hose hook up the ff's take off across map.
Top 2 police cars that supposed to be hummers are vans with front nose missing.
Ambulance doesnt park in FS 3. Gives a parking script error.
WAY to much traffic makes it difficult to even move. Sense its NY im guessing thats the way its supposed to be.
Will play later and give more reports if I come across any.
Its not finished, If you know how to edit, go to the editor and fix those vans as I did. Also, read the post as these reports have already been made and Dyson is aware of the Bugs.
#1551
Geschrieben 02 Januar 2011 - 12:07
Nice!
Is the lightbar availble for downlaod(it's soo cool!) ?
Looking forward to light-preview
It's custom, so nope not available haha,
Nice looking ambulance. Who will be doing the lights?
CFD already has, uploading a light preview atm
Does anyone know the exact model and series of that light bar on the ambulance? I've been trying to find out and can't find any info on it.
I believe it is the Whelen Edge.
I've been meaning to downloads this and try it out, but being the lazy person I am, I only downloaded it this morning. When I played it, it was great! Just a few minor bugs I noticed (they've already been acknowledged though). My favorite vehicles are the FDNY Ambulance (With the LED bar), and the light and Medium ESU. Great work Dyson and whoever else is on the team!
It's the whelen freedom lightbar, (or thats what i based it on)
And thanks, just trying to renovate the submod to keep it fresh and highly detailed to still be able to 'compete' (although its not a competition but y'know what I mean) with all these other great mods
Dyson
x
edit:
#1552
Geschrieben 02 Januar 2011 - 12:59
Dyson,you and your team did great job, submod is fantastic...
Small bugs but we can play with it...
I have R1 and hazmat problem and if someone know how to repair that please pm me...
And Dyson, what you think about My link...
Submod will be much better with some new vehicle but i didn't hear about Tower ladder...
Happy new year to all of you,
Cheers
#1553
Geschrieben 02 Januar 2011 - 01:03
Heloo everybody, Im new here...
Dyson,you and your team did great job, submod is fantastic...
Small bugs but we can play with it...
I have R1 and hazmat problem and if someone know how to repair that please pm me...
And Dyson, what you think about My link...
Submod will be much better with some new vehicle but i didn't hear about Tower ladder...
Happy new year to all of you,
Cheers
Yeah a tower ladder has been on the cards for some time
#1554
Geschrieben 02 Januar 2011 - 01:03
edit:
Like the lights
#1555
Geschrieben 02 Januar 2011 - 02:03
Dyson
x
#1556
Geschrieben 02 Januar 2011 - 02:16
I've been using the w00d map, small issue though, edited it to be more like NY adding FH etc, but my issue is: I havent got any events when I test the map in game? Anyone any idea why? I used to use this map when playing LA mod, and it ran fine.
Dyson
x
Are you already beta testing the next version? I havent receive any email...
#1557
Geschrieben 02 Januar 2011 - 02:22
not yet, i just said ^ can't until I've addressed the no events issueAre you already beta testing the next version? I havent receive any email...
small tweak of the NYPD skin, not much just small texture tweaks
#1558
Geschrieben 02 Januar 2011 - 06:09
Something I find annoying is the rain while it snows...sometime the lighting flashes everything stays bright white,white sheets over the dead while on the snow makes it almost impossible to see them can we make them yellow,or black?
#1559
Geschrieben 02 Januar 2011 - 09:52
Which one? The first or second? The second one there was a bug, a gangster near the train station, delete him and events hsould start sooner, but even then events should start sooner or latter.I've been using the w00d map, small issue though, edited it to be more like NY adding FH etc, but my issue is: I havent got any events when I test the map in game? Anyone any idea why? I used to use this map when playing LA mod, and it ran fine.
Dyson
x
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1560
Geschrieben 02 Januar 2011 - 09:54
Which one? The first or second? The second one there was a bug, a gangster near the train station, delete him and events hsould start sooner, but even then events should start sooner or latter.
I'll check it out nice one Xplorer, you still up for taking a look at the next version like we were saying?
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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