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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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8112 replies to this topic

#1501 shadowzuziz

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Geschrieben 31 Dezember 2010 - 12:50

Dyson do i have your permission to make the readme instructions for installing the submod?

http://imageshack.us/a/img51/5213/62584626.png[/img][/url]



 

 


#1502 Guest_Hunterm13_*

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Geschrieben 31 Dezember 2010 - 03:11

Hey Guys I have an issue with the new map when i start it up and it all loads the map but the textures for the map are like 8 million colors any idea what can be causeing this?

#1503 Xplorer4x4

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Geschrieben 31 Dezember 2010 - 03:49

Hey Guys I have an issue with the new map when i start it up and it all loads the map but the textures for the map are like 8 million colors any idea what can be causeing this?

Not really sure. a Dxdiag and log file would help(check the announcements in EM4 technical forum) and possibly re-downloading/reinstalling. Its possible something got crouped along the line.


Speaking of the map, thinking about it, im kinda surprised the snow texture being so bright hasnt caused lag for people.

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#1504 mariuswww

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Geschrieben 31 Dezember 2010 - 03:49

Hey, Awesome submod! But as others I have some problems with traffic jams. Is there any way to reduce traffic?

BTW: Keep up the good work

Cheers :cheers-mate:

#1505 joeyf327

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Geschrieben 31 Dezember 2010 - 03:59

Hey, Awesome submod! But as others I have some problems with traffic jams. Is there any way to reduce traffic?

BTW: Keep up the good work

Cheers :cheers-mate:


Its a NY submod it can't be a NY submod if there isn't as much traffic as there is in NY it just makes the game look better

#1506 Quincy

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Geschrieben 31 Dezember 2010 - 04:06

If Dyson is ok with i will upload my Spec files that tune the traffic down and add a crap load of money.

:bia:

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#1507 gizmo719

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Geschrieben 31 Dezember 2010 - 06:29

Also I have blue boxes that look like create in front of FS1 and cant have the trucks exit the station, any ideas

Also my ambluance and ESU units dont have front wheels
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#1508 simking

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Geschrieben 31 Dezember 2010 - 07:49

OK got it working
first off I love the crime scene tape much more practical and keeps the peeps away good job on that

second I CTD when the swat member was getting back in the truck.

#1509 Reece.c

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Geschrieben 31 Dezember 2010 - 07:51

Would you please post a log file? or did it only happen once?

My 3D model thread updated: 28th of February

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#1510 shadowzuziz

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Geschrieben 31 Dezember 2010 - 08:06

If Dyson is ok with i will upload my Spec files that tune the traffic down and add a crap load of money.

:bia:

Quincy


thats not hard just go to the Specs folder fine the file and open with notepad and change it to the number you want also if you put too much money or use the cheat and use too much money the units cost a crap load and the take away almost all the money

http://imageshack.us/a/img51/5213/62584626.png[/img][/url]



 

 


#1511 gizmo719

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Geschrieben 31 Dezember 2010 - 09:04

quick question where is the vuale i change for traffic
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#1512 Quincy

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Geschrieben 31 Dezember 2010 - 10:41

quick question where is the vuale i change for traffic


here just use this (one with out the budget increase)
;)


And Dyson if you disapprove of this just let me know and i will get rid of the file

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#1513 Foleby94

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Geschrieben 31 Dezember 2010 - 03:28

i have 2 questions:) is the rescue truck useable at all at this point and how do i fix the hose bug when trying to connect to the firetruck?
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#1514 cops

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Geschrieben 31 Dezember 2010 - 05:32

Read the Topic. The first page on top is the link and go from there. :gruebel:


I think that I'm blind, I can't find it :s
Only 2.3B but that one is already installed

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#1515 Xplorer4x4

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Geschrieben 31 Dezember 2010 - 06:27

The map should be in a separate rar or zip file, when you extract the file you download from the first post, it has 2 rar or zip files. One should be called maps.rar or maps.zip. Extract that and place the file in the maps folder.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#1516 NNICO

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Geschrieben 31 Dezember 2010 - 06:31

Just played the Mod ..and I'm pretty impressed ;)
But NICCO is wrong ..it's NNICO :D (2 N's)^^
If you guys need help ..feel free to write a pm ..may i have some time to(...)^^

However Thumbs up!

Wishing you guys a happy new year <3 :D
(And keep up the good work)

#1517 Dyson

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Geschrieben 31 Dezember 2010 - 06:58

Just played the Mod ..and I'm pretty impressed ;)
But NICCO is wrong ..it's NNICO :D (2 N's)^^
If you guys need help ..feel free to write a pm ..may i have some time to(...)^^

However Thumbs up!

Wishing you guys a happy new year <3 :D
(And keep up the good work)


Means a lot :D this is just an appetiser for your mod, but yeah thanks I will probably take you up on that :)

#1518 Cosreski

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Geschrieben 31 Dezember 2010 - 07:52

Also I have blue boxes that look like create in front of FS1 and cant have the trucks exit the station, any ideas

Also my ambluance and ESU units dont have front wheels


You need to start over by downloading again and read the post that I wrote just recently.
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#1519 Unit 42

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Geschrieben 31 Dezember 2010 - 08:48

Hey Dyson, what happened to the other two or three engines? Also, are you planning to put the new LED aero dynics on the new engines(marauder II's)?
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#1520 danny60

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Geschrieben 31 Dezember 2010 - 09:41

hey,
i've found some bugs:
1. theres bug that if you use the rapid deployment the guys get out the truck, get the hoses, then run to the north of the map
2. the brush truck is messed up
3. the mass casulty doesn't dispatch, same with the FBI truck (leave the station)
All these are in multiplayer





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod