Agan..you do not have a deluxe map included just make a copy of freeplay.e4m and name it dreeplay.e4m. Otherwise users with EM4Deluxe who try to load this as a deluxe map will get a crash. Also you could cut ~30 MB off by only including one eft file in the maps folder. Hell delete that and then just compress the map folder with all the other files so people dont need to extract two archives ad the download would remain about the same size.As for crashes and map folder issues, if installed correctly there should be no crashes (that I am aware of) but if you don't install the map yeah it will crash
Manhattan Modification General Topic
#1301
Geschrieben 26 Dezember 2010 - 05:39
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1302
Geschrieben 26 Dezember 2010 - 05:39
The mod is working ok for me. My crime tape works for me,and the ladder is in its proper color.
But,idk if it is just me,but for engine 2 (the one by the stadium) to go back, it has to be near it. And the other thing and it might just be me as well is that I got an earthquake and basically every building in the city caught fire.
I also messed around with the stations for the problem with the hazmat and USAR thing and yea.. I failed at finding something because it happens with every vehicle I put there.
Thats good to hear hope you like it, as for e216 (engine 2) it cannot always get in because it is blocked by traffic, so what i do is have 2 ff get out and block the road first, hopefully eventually with help from YSB and Xplorer I'll be able to get that to happen automatically, hope thishelps
As for the stuck issue, nar me neither, it used to work so I don't understand, hmm, well atleast it makes the FS look full
Dyson
x
edit: @Xplorer ok thanks for clarifying, wasn't sure how deluxe worked
#1303
Geschrieben 26 Dezember 2010 - 05:46
Thats good to hear hope you like it, as for e216 (engine 2) it cannot always get in because it is blocked by traffic, so what i do is have 2 ff get out and block the road first, hopefully eventually with help from YSB and Xplorer I'll be able to get that to happen automatically, hope thishelps
As for the stuck issue, nar me neither, it used to work so I don't understand, hmm, well atleast it makes the FS look full
Dyson
x
edit: @Xplorer ok thanks for clarifying, wasn't sure how deluxe worked
It isnt because of the traffic. Like,for instance I had it reply to the docks and when I told it to go to station,and those to fire stations errors came up,but then I had it drive to the station and it went in fine
#1304
Geschrieben 26 Dezember 2010 - 05:49
It isnt because of the traffic. Like,for instance I had it reply to the docks and when I told it to go to station,and those to fire stations errors came up,but then I had it drive to the station and it went in fine
hmm, i think... not sure, it may be because there used to be a slot for engine 2 at FS1 but I removed it, so it thinks it can go there instead, I'll have a look into it
#1306 Guest_egghead935677_*
Geschrieben 26 Dezember 2010 - 06:30
#1307
Geschrieben 26 Dezember 2010 - 06:33
Create a shortcut to the em4.exe file in the Emergency 4 directory then right click it, and in the Target box, put this:Hello again Dyson, sorry for being a pain but i wanted to ask one last question. I have the files Los Angeles v2.0 and Maps in my Ny Submod2.3 file. I have extracted them and i think that i am nearly there. I was just wondering how to create the icon on my desktop in which i could play the game? As you can see my computer knowledge is fairly limited.
"Path to Em4.exe" -mod "Folder which contains the NY Mod"
So for example, mine is:
"C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\Em4.exe" -mod "Los Angeles Mod v2.0 NY"
#1308
Geschrieben 26 Dezember 2010 - 06:34
Hello again Dyson, sorry for being a pain but i wanted to ask one last question. I have the files Los Angeles v2.0 and Maps in my Ny Submod2.3 file. I have extracted them and i think that i am nearly there. I was just wondering how to create the icon on my desktop in which i could play the game? As you can see my computer knowledge is fairly limited.
Well you should just be able to use the LA mod one if you are overwriting it
#1309
Geschrieben 26 Dezember 2010 - 06:35
The only bug I've noticed is the PAPD car is missing and the hose connections on engine 1 don't work. Also I thought I remembered mention of riot police before and I can't find any XD
But seriously, awesome work!
#1310
Geschrieben 26 Dezember 2010 - 06:44
No problem in this case if you rename it, it will use the same eft file as the regular freeplay map so then you only need one texture (eft). Personally i have EM4 deluxe, and this way i can make my changes to freeplay and dfreeplay and hat way it keeps any deluxe events in tact for the deluxe users.edit: @Xplorer ok thanks for clarifying, wasn't sure how deluxe worked
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1311
Geschrieben 26 Dezember 2010 - 06:44
Love this! I'm not really having any major bugs. The map has a little trouble, but easy enough to work around. Great job dude
The only bug I've noticed is the PAPD car is missing and the hose connections on engine 1 don't work. Also I thought I remembered mention of riot police before and I can't find any XD
But seriously, awesome work!
cheers man, the riot police are under work so I have disabled them along with the impala, as for the PAPD as mentioned i messed up haha, and engine 216 is just a mystery but thanks good to see someone can actually play the game
edit: @Xplorer haha alright
#1312 Guest_egghead935677_*
Geschrieben 26 Dezember 2010 - 06:55
Thanks
#1313
Geschrieben 26 Dezember 2010 - 07:14
http://img683.images...2613023760.png/
http://img64.imagesh...2613024140.png/
http://img510.images...2613020575.png/
And I added USAR and hazmat,the only problem is that they go to the stations they are originally at then come back.
http://img404.images...2613014607.png/
http://img291.images...2613013414.png/
And also.. Lets play some football! (with there own atheltic trainers of course)
http://img63.imagesh...2613021762.png/
#1314
Geschrieben 26 Dezember 2010 - 07:28
http://imageshack.us/a/img51/5213/62584626.png[/img][/url]
#1315
Geschrieben 26 Dezember 2010 - 07:43
If you dont mind... I didnt some minor adjustments.
http://img683.images...2613023760.png/
http://img64.imagesh...2613024140.png/
http://img510.images...2613020575.png/
And I added USAR and hazmat,the only problem is that they go to the stations they are originally at then come back.
http://img404.images...2613014607.png/
http://img291.images...2613013414.png/
And also.. Lets play some football! (with there own atheltic trainers of course)
http://img63.imagesh...2613021762.png/
Well I don't mind but I wouldnt advise adding those gates, they obstruct the entrance, so any fire's inside the UN car park are un-accessable, but looksalright yep, as for the giants, I will be adding some players to there soon
this happens to me everytime the USAR is still the old skin and it doesnt have the box how do i fix that and the ambulance being white and messed up doors
Have you used a clean install of LA mod?
#1316
Geschrieben 26 Dezember 2010 - 07:48
Well I don't mind but I wouldnt advise adding those gates, they obstruct the entrance, so any fire's inside the UN car park are un-accessable, but looksalright yep, as for the giants, I will be adding some players to there soon
I checked it and an engine can go through the gate
#1317
Geschrieben 26 Dezember 2010 - 07:51
I checked it and an engine can go through the gate
really oh sweet I'll ad that in then later on
edit: if anyone fancies taking some gameplay videos that could be useful for me
#1318
Geschrieben 26 Dezember 2010 - 07:53
really oh sweet I'll ad that in then later on
edit: if anyone fancies taking some gameplay videos that could be useful for me
And you kinda read my mind. I am making one now
#1319
Geschrieben 26 Dezember 2010 - 07:59
Anime....that is all.
#1320
Geschrieben 26 Dezember 2010 - 08:08
And you kinda read my mind. I am making one now
Sweet when you upload it to youtube just name it New York Submod .... whatever so I can find them easily
Hey Dyson, Are you planning to make a Squad? Also, have you thought about addin g alarms? Like the Battalion chief could have a button to call for a first alarm (4 engines, 2 Ladders, 1 Rescue if available, and 1 Squad if available) instead of haveing us manually do it.
A squad? and well now I have a few scripters on board hopefuly
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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