No, 2 Firefighters from Chicago Fire Dept are though. RIP.so he's not dead?
Manhattan Modification General Topic
#1161
Gepost 23 december 2010 - 03:17
#1162
Gepost 23 december 2010 - 03:18
No, 2 Firefighters from Chicago Fire Dept are though. RIP.
yes agreed rip, might wanna edit your posts now though.
#1163
Gepost 23 december 2010 - 03:56
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
#1164
Gepost 23 december 2010 - 03:58
Your signature was too big. But I kinda like that other gif, so it stays.
#1165
Gepost 23 december 2010 - 05:22
Anime....that is all.
#1166
Gepost 23 december 2010 - 06:57
#1167
Gepost 23 december 2010 - 07:35
Despite the saying of people that there are many bugs, i'm just gonna test it out.
if you get bugs and a messed up game dont ask us for help cause we warned you
http://imageshack.us/a/img51/5213/62584626.png[/img][/url]
#1168
Gepost 24 december 2010 - 01:36
I'm alive. Two heroes with Chicago isn't. RIP.
Merry Christmas all.
#1169
Gepost 24 december 2010 - 01:51
http://imageshack.us/a/img51/5213/62584626.png[/img][/url]
#1170
Gepost 24 december 2010 - 06:03
#1172
Gepost 24 december 2010 - 07:33
Anime....that is all.
#1173
Gepost 24 december 2010 - 02:29
NOTICE:
There are no major bugs, but there are a few minor ones, which all can be avoided if you stick to a few simple rules
1. Due to the fact that I have made the large fire station into a small one, there are still scripts which allow units to return to FS even though there is no room, so simply:
If you spawn a unit from OFF MAP only send it to HQ and not to the HOSPITAL or FS.
2. Another, I am WIP on adding some homicides for you to investigate, this has left a deceased person on the map by accident, it's up to you to either ignore him, or go to town setting up crime scenes etc .
3. Body bag- A lot of people pointed this out, and it's just daft on my behalf, the body bag is white so sometimes invisible on the snow, so just be careful (I haven't had time to address it yet)
4. Crime scene tape - The crime scene tape works just like the barrier (it replaces it infact) however, it only appears once you have placed it unlike the barrier
5. This is irritating even to me, but even after much trials etc Rescue 1 and Hazmat are stuck inside the FS, I have no idea why, but Xplorer reported similar issues so it may be some sort of issue with LA mod or something, but I will look into it, so just spawn any Hazmat/Rescue from out of game (however ESU now acts as a USAR having most equipment and heal ability)
6. A small issue with spawns, due to the new FS the personnel spawn in the FS1 and run to the other I need to sort it but for now just a heads up) so don't be alarmed to see paramedics sprinting across the map
7. The controls for FS1 (near the docks) also controls FS3 (the new one) e.g the roof command would remove the roofs from both
I think you'll agree that from the last release the game is far more stable, and hopefully these small issues won't ruin your gameplay. And after all it is only a beta
Hope your all still looking forward to it
Merry Crimbo!
Dyosn
x
#1174
Gepost 24 december 2010 - 02:35
#1177
Gepost 24 december 2010 - 03:07
#1178
Gepost 24 december 2010 - 03:50
#1179
Gepost 24 december 2010 - 03:58
Keep it up!!!
#1180
Gepost 24 december 2010 - 04:38
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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