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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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#6821 Zach1019

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Geschrieben 15 September 2012 - 09:29

Remove some of your other mods, that worked for me.


Ok I wil try that! Thanks for the help bro! :)

I still tried it when I removed some of my other mods. It still crashes. Anyone know how to fix it?

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#6822 EmergencyFan97

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Geschrieben 15 September 2012 - 11:52

Might be your graphics.
Posted Image

#6823 bob100101

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Geschrieben 16 September 2012 - 12:03

I still tried it when I removed some of my other mods. It still crashes. Anyone know how to fix it?

logfile? dxdiag?

#6824 Zach1019

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Geschrieben 16 September 2012 - 01:12

Might be your graphics.


My graphics?

logfile? dxdiag?


What are those? Are they files in the mod? What do I do to them?

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#6825 Likin

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Geschrieben 16 September 2012 - 02:01

Great job.

#6826 EmergencyFan97

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Geschrieben 16 September 2012 - 02:45

Yeah. If your graphics card can't handle the mod, that's what happens. It happens on my laptop.
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#6827 bob100101

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Geschrieben 16 September 2012 - 02:52

My graphics?

Your graphics card.

What are those? Are they files in the mod? What do I do to them?

For dxdiag, you need to hit the windows button and search for dxdiag. Then click on the .exe that pops up. When it pops up you need to hit "Save all information". And your logfile is in your 911:FR or EM4 main directory. It's called logfile.txt.

#6828 byankeesjeter

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Geschrieben 16 September 2012 - 05:09

Just found a bug where the game wont let an npc be interacted with. It appears that the victim is in a location that we can't send people. Here's a video that sort of demonstrates the issue.
[url="http://www.youtube.com/watch?v=7BSg9bVJw6Y&feature=youtu.be"]http://www.youtube.com/watch?v=7BSg9bVJw6Y&feature=youtu.be[/url]
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#6829 gunswat

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Geschrieben 16 September 2012 - 09:12

Yea I have had that its bit hard to fix as I belive its random people ive lost a unit trying to get him dont ask lol

#6830 patvmru

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Geschrieben 16 September 2012 - 12:16

Dyson and Rafael you have done an amazing job. V2 feels loads more playable and smooth, and a lot more fun. It's more emergency 4 style and really hits the spot.


Guys I second that and ty for your help have resolved the issues I was having with freeplay and advice for everyone else having issues right click the emergency 4 icon go to properties run as administrator and in compatability with xp sp3 and also make sure your enitre manhatten mod folder and infact any other mods you have and are not set to read only, then open EM4 or 911 as administrator go to options and make sure the settings for the graphics are all set to low, you should hopefully have no issues then with freeplay i hope mine now works fine and I love this mod well worth the wait dyson and raf you have done a absolutely amazing job most realistic feeling mod I so far have been able to ever play!

CdG8XW.png 

 

Currently Supporting Kent Mod, London Mod and London Project along with the already released Welfordshire Mod


#6831 Dyson

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Geschrieben 16 September 2012 - 03:22

Patch 2.0.2 is currently being worked on, this will just be a basic updater patch.
*Change List*
- More lights
- Bug Fixes
- Misc

So for any bugs you have found, please, read through the last few pages, these bugs have more than likely already been reported, and this patch will take care of them all.

The first post has now been updated with both available mirrors
http://forum.emergen...le/#entry178854
Mirror #1 is EMP, so feel free to rate the file and submit a review.


Dyson

x

#6832 Sebi25

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Geschrieben 16 September 2012 - 03:52

I love this mod, I play it so much. But I miss some of the command`s from version 1.0, is this okay or a bug?

#6833 stef@n

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Geschrieben 16 September 2012 - 03:55

I love this mod :cool: The lights on Engine 22 & 44 & Rescue 1 look great. Love the LED's. Also the non LED rigs look great. I also very much like the incidents, I had one just a few minutes ago where someone was injured on the second floor of a building, so I had to call in a ladder to get my medic up there. I am having some stability isues from time to time, but I don't mind too much.

Thanks raf and dyson!

#6834 ThePoliceGuy

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Geschrieben 16 September 2012 - 04:35

Anyway you could release a version without the installer? Everytime I try and run it doesn't run at all just opens a "consent.exe". Ran as admin to get around this but didn't seem to work. If it needs an installer could I request a WinRAR self extractor?

Thanks

P.S. Is there a SD and a HD? Or was that idea abandoned?

EDIT: Fixed, mod is brilliant! Surprised it runs on my old banger with all those immense lights from C.F.D Will be following on Facebook to ensure I get all the new updates :D


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#6835 Handsup!

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Geschrieben 16 September 2012 - 04:38

What exactly is misc?

Patch 2.0.2 is currently being worked on, this will just be a basic updater patch.
*Change List*
- More lights
- Bug Fixes
- Misc


What exactly is misc, new textures, technical stuff or something noticeable, hehe?

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#6836 NIFire Fighter

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Geschrieben 16 September 2012 - 06:39

i cant play this mod on freeply. it loads so far then completely exits the whole game. would i need the oringal version.

#6837 jdclark2008

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Geschrieben 16 September 2012 - 08:35

One issue I have noticed and no one seems to have been talking about is that when you send a patrol car on a call in chase mode they do not responde in emergency mode and they are very very slow . I have in game play had to correct it by increasing speed and sending them in emergncy mode manually but they still seem to be slow. As far as everything else goes all seems to be running good. The ladder if you send on a call or just down the block and send them back to station it parks fine. Just the intial to station seems to get hung up.

HaverHillMod_zps8cd0469a.png[/URL]


#6838 TheCadetForce

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Geschrieben 16 September 2012 - 11:54

I love the mod, the only bugs I have are some fires dont get put out and a medical incident on the top of the map, the victim doesnt show.
I love how i can frisk people though, I like setting up drug and weapon busts around the map!

-Harry

#6839 TacticalRooster22

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Geschrieben 16 September 2012 - 11:58

Just got the new version! Very cool and I like how you can have the firefighters change in and out of bunker gear.

new-fan-1.png

Join http://ertrpg.com and beecome part in a fun emergency roleplay!


#6840 topfuzz

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Geschrieben 17 September 2012 - 01:47

I would just like to say that i like v2 and it runs much better i love the lights on the fire units and the new wider roads. That being said i have a few issues that may or may not have been reported.

1 .no auto siren i added in the editor and it still does not work you have to manually turn the siren on which is kind of annoying
2 when you move a unit to a different location it is on the slow speed and you have to manually change the speed which again is annoying
3. What happened to the hospital?

keep up the great work!

SuYN9qK.gif






Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod