Zum Inhalt wechseln


Foto

Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

  • Geschlossenes Thema Dieses Thema ist geschlossen
8112 replies to this topic

#6101 f1r3nyc

f1r3nyc

    Captain

  • Members
  • 103 Beiträge:
  • Gender:Male
  • Location:Manhattan,NYC

Geschrieben 23 Mai 2012 - 02:32

I like the current map. There are a few things that need to be addressed, but the map itself is great. There are a ton of buildings where the tower ladder pipes don't work. The ladders rotate, but no water comes out when you hit the hose symbol. The brownstones at the upper left side of the map are guilty of this glitch. There are many buildings that are 4-5 stories, and the fire is on the top floor, that the water won't turn on. The extra alarm glitch is still there. From messing with the editor, it looks to me like the two vehicles are inside of each other, and that's why they can't move. Squad 18 has no deck gun or rapid deploy command. Engine 54 stops when pulling out of the station. I have to pull it into the street before I can send it on a run. Also Ladder 4's sirens don't automatically work.

These are the only remaining glitches that I can recall. I have
manually edited the map, and have done away with mostly small things so that my pc has more memory available. If these things are patched, and the CTD is fixed, then I believe that this will be the best mod out there.

You gotta blame all those morons that were rushing this mod to come out... it was wayyyy better in beta.

#6102 Jakethejake

Jakethejake

    Captain

  • Members
  • 228 Beiträge:
  • Gender:Male
  • Location:USA

Geschrieben 23 Mai 2012 - 03:01

Well I was one of those guys. I admit it. It is what it is. I'm convinced that the meat of the issues with this mod have to do with the its size and that most people's computers just don't have enough memory to run it successfully. I was one of the guys who went into the editor and deleted some stuff. Mostly small things like trash. I did eliminate some cars and people as well. I can play with no major issues for an hour or so. I also cut back the traffic and pedestrian spawns so that traffic isnt such an issue. It took some figuring out, but I wanted to play this mod and not throw it away. It's a fun mod. I was willing to bend and learn how to get this game to be playable on my PC. After all, I did push them to release it. It wasn't hard to go into the editor, and I am wondering why this info hasn't gone out to everyone. Maybe it has? Who knows?

These guys shouldn't have to shoulder the burden for every aspect of this mod. We can step up and do some things to lighten the load. After all, a lot of guys stepped up and produced models and maps for the LA mod, perhaps we can do the same here.

OGTghMR.png


#6103 Newfoundking

Newfoundking

    The Real Slim Shady

  • Moderator
  • 7.253 Beiträge:
  • Gender:Male
  • Location:Newfoundland

Geschrieben 23 Mai 2012 - 05:24

Interesting idea, have the community contribute models. However, just a note, the LA Mod models were mostly by Hoppah. There were a couple people Hoppah got models from for Em3, and just kept those as the game advanced, however most of the rest were either from Voodoo_Operator, or MikeyPI, both friends of Hoppah

Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information

 

Executive Director: EMP Gulag

 

Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!


#6104 topfuzz

topfuzz

    Senior Captain

  • Members
  • 290 Beiträge:
  • Gender:Male
  • Location:Orlando,Florida

Geschrieben 23 Mai 2012 - 09:23

I'll probably just put it on the la map



I like this idea alot the map is just too much for the game to handle even if you have a decent computer such as myself it lags alot and it kinda takes away from the game. Glad to hear your still here btw.

SuYN9qK.gif


#6105 Jakethejake

Jakethejake

    Captain

  • Members
  • 228 Beiträge:
  • Gender:Male
  • Location:USA

Geschrieben 24 Mai 2012 - 03:43

Interesting idea, have the community contribute models. However, just a note, the LA Mod models were mostly by Hoppah. There were a couple people Hoppah got models from for Em3, and just kept those as the game advanced, however most of the rest were either from Voodoo_Operator, or MikeyPI, both friends of Hoppah


Yeah, I misspoke. I meant to say that small changes to maps and buildings and such more than vehicles. The vehicles are fine. There are a couple of LA Mod maps out there which is nice.

OGTghMR.png


#6106 f1r3nyc

f1r3nyc

    Captain

  • Members
  • 103 Beiträge:
  • Gender:Male
  • Location:Manhattan,NYC

Geschrieben 26 Mai 2012 - 06:20

Our Clan is accepting any mature members who speaks english and have a microphone. Realism at its best. Join our teamspeak server NOW! TS: www.lovheim.net Come join us and hop on our games.... we dispatch and still recruiting for members.

#6107 rafaelmfernandez

rafaelmfernandez

    District Chief

  • Members
  • 1.121 Beiträge:
  • Gender:Male
  • Location:ATL
  • Interests:Women

Geschrieben 28 Mai 2012 - 04:16

I Want everyone to post issues they are having so I can try to fix or remove them in the next update. Now I don't want to hear any bitching about crashes on startup just bugs or things tha
At lead to crashes!


#6108 gunswat

gunswat

    Assistant Chief

  • Members
  • 2.213 Beiträge:
  • Gender:Male
  • Location:Scotland
  • Interests:Computer and console gaming,watching youtube and playing and testing emergency 4 mods mainly.

Geschrieben 28 Mai 2012 - 05:03

my main hate thing is the firestation panels going back to la mod style

#6109 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 28 Mai 2012 - 07:26

ummmmm let me think there are lots but my main hate thing is the firestation panels going back to la mod style


Seriously? Jeesh

#6110 MNBug

MNBug

    Lieutenant

  • Members
  • 30 Beiträge:

Geschrieben 29 Mai 2012 - 01:19

I Want everyone to post issues they are having so I can try to fix or remove them in the next update. Now I don't want to hear any bitching about crashes on startup just bugs or things tha
At lead to crashes!


Hey Guys, cool mod. I'll try to help with some basic issues with the mod. I'll keep to the large ones . . .

1) The bomb scenarios are broken I think. When I arrest the bomb guy, the scenario goes to complete and I can leave the bomb as long as I want and nothing will happen.
2) At least on my computer, which is mid-higher end, using the siren buttons does not work after the game has been running for a few minutes (or a few fire runs). Eventually I get a runtime error about the siren script and the game crashes. I can go back and find the exact syntax if you'd like it. (It is your mod, but my suggestion would be to just get rid of all of the siren options and go with one and a horn).
3) Not a huge deal, but sometimes fires (I'm all about fire, not police) are off map and the firefighters are shooting water off screen.
4) Can't get to some fires. Mostly in the WTC area.

I hope this is helpful and not just complaints. It is a cool mod, I support it all the way.

Thanks much,

NC

#6111 Dyson

Dyson

    Assistant Chief

  • Members
  • 2.399 Beiträge:
  • Gender:Not Telling

Geschrieben 30 Mai 2012 - 10:13

Just a little update

Put together a gameplay video showing how we taught people to play in the clan, this style of play will massively reduce traffic issues.

x

#6112 FDNYpower

FDNYpower

    Lieutenant

  • Members
  • 426 Beiträge:
  • Gender:Male

Geschrieben 30 Mai 2012 - 03:14

im gonna watch it when i get home from work and i got a question will the modification work on an alien ware gaming laptop?

Original Meriden Ct Mod Leader


#6113 salvador.c

salvador.c

    Senior Captain

  • Members
  • 286 Beiträge:

Geschrieben 30 Mai 2012 - 04:01

Dyson, don`t give a F... about the stupid comments.
they want to make such a good mod as you did!
SEMPER FI

#6114 f1r3nyc

f1r3nyc

    Captain

  • Members
  • 103 Beiträge:
  • Gender:Male
  • Location:Manhattan,NYC

Geschrieben 30 Mai 2012 - 10:57

im gonna watch it when i get home from work and i got a question will the modification work on an alien ware gaming laptop?

It'll work on any decent computer.. BTW what house do you work at?

#6115 Jakethejake

Jakethejake

    Captain

  • Members
  • 228 Beiträge:
  • Gender:Male
  • Location:USA

Geschrieben 31 Mai 2012 - 02:10

I Want everyone to post issues they are having so I can try to fix or remove them in the next update. Now I don't want to hear any bitching about crashes on startup just bugs or things tha
At lead to crashes!


The lights on the tower ladders turn off when the jacks are engaged. Also the tower ladders do this weird flipping around thing when the jacks are engaged. There are some fires that the tower ladder wont put water on. The ladder rotates, and the water symbol comes up, but no water. The station alerting doesn't work. Also, 10 Engine empties its crew every time it returns to quarters. Some fires appear to be right at the level for the ladders to put water on them, but they can't turn on the water. Only the engines can put these fires out. Squad 18 has no deck gun or a rapid deploy command. Bombs don't explode, police that are on the street can't move if you use them to catch a criminal, using ladder 24 in any way causes a crash to desktop. There are some buildings where you can't access the fire or rescue the victims, extra alarm units get stuck in each other, Engine 54 cant be called from the sation to the scene, it must be pulled out of the firehouse first and then directed to the scene. If not, it just sits in the station.

These are all that I can think of off the top of my head. I had other stuff like the tow trucks not deploying, but most of these glitches went away after I edited some things.

OGTghMR.png


#6116 FDNYpower

FDNYpower

    Lieutenant

  • Members
  • 426 Beiträge:
  • Gender:Male

Geschrieben 31 Mai 2012 - 02:16

Well Jesus but ladder 24 works for me but it don't got lights

Original Meriden Ct Mod Leader


#6117 FDNY Engine 321

FDNY Engine 321

    Senior Captain

  • Members
  • 494 Beiträge:
  • Gender:Male

Geschrieben 31 Mai 2012 - 05:32

yep it doesnt have lights
Geposte afbeelding

#6118 Cosreski

Cosreski

    Senior Captain

  • Members
  • 372 Beiträge:
  • Gender:Male
  • Location:Delmarva Penninsula (USA)
  • Interests:Emergency Service's
    911 First Responders LA Mod
    PC Games
    Former Firefighter In California / Maryland

Geschrieben 02 Juni 2012 - 06:49

Ladder 24 has lights now as I fixed my copy. Some of us has the skill to do that. I could walk you thru it on TS.
Geposte afbeelding

#6119 jdclark2008

jdclark2008

    Captain

  • Members
  • 175 Beiträge:
  • Gender:Male
  • Location:Salt Lake City, UT
  • Interests:Firefighting & this game :)

Geschrieben 03 Juni 2012 - 03:04

How about posting it here so others can fix the same issue..or better yet uploading a quick fix..just a though

HaverHillMod_zps8cd0469a.png[/URL]


#6120 f1r3nyc

f1r3nyc

    Captain

  • Members
  • 103 Beiträge:
  • Gender:Male
  • Location:Manhattan,NYC

Geschrieben 08 Juni 2012 - 11:57

Teamspeak Server IP: www.lovheim.net You must speak english and if no admins are on Teamspeak then contact one of the members there stated with a Green M logo or An S ( admin).
If you want to apply, Enter below what Department you want to be in (i.e Ems, FDNY, or NYPD)/
Our TS is opened 24/7.
We have enough dispatchers but if you want to apply we might accept.

We play LA mod also and many other mods... not just the one we created (Manhattan Mod).
WHAT ARE YOU WAITING FOR? GET ON NOW!





Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod