Manhattan Modification General Topic
#4061
Geschrieben 18 November 2011 - 02:32
#4062
Geschrieben 18 November 2011 - 03:23
#4063
Geschrieben 18 November 2011 - 03:23
Thank youCopy it,Go to your profile,press signature then paste and save
#4064
Geschrieben 18 November 2011 - 04:20
Federal Signal, the manufacture of the original Q and the e-Q2B has clean siren clips right on their website.Having some issues getting together a Q2B siren, loads of clips, but they are either moving or loads of background sound. However I have made a Q siren with a proper startup tone, unrealistic I know, but I think it's the best I can get unless someone records their own Q2b siren
http://www.fedsig.co...ducts/310/e_q2b
#4065
Geschrieben 18 November 2011 - 04:22
#4066
Geschrieben 18 November 2011 - 04:41
Question: Is MERV-2 still the unit in the mod, because MERV-1 is the Manhattan MERV (came vehicle design and all just different number).
*Took a look at the lists I've seen and only Squad 18 was listed, but since their crash in 2008 I haven't seen a picture of the truck with a Q. More interesting, if you look at pictures of the crash , it looks like they may have deliberately cut off the Q before administration and fleet maintenance units arrived. *
#4067
Geschrieben 18 November 2011 - 08:04
#4068
Geschrieben 18 November 2011 - 08:12
Original Meriden Ct Mod Leader
#4069
Geschrieben 18 November 2011 - 09:53
I'm happy with thatladder 15 wins!!!!
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#4070
Geschrieben 18 November 2011 - 11:03
#4071
Geschrieben 18 November 2011 - 11:31
Traffic systems nearly finished, just adding patrol paths, now working on adding more complex events like hostages, hazmat ops and cartheft
All coming along nicely. We still have a few issues, no fatal crashes or unplayable crashes. Just one weird script error (under certain circumstances and is very rare). And still having issues with the tiller, but thought I'd be honest and tell you exactly where we are at
Dyson
x
P.S. I'm thinking of adding a batt chief to ladder 10, is that realistic? I can't ind out anywhere haha
#4072
Geschrieben 18 November 2011 - 12:44
Yea, why not? After all/nevertheless this is only the game, you can make it as real as you wantP.S. I'm thinking of adding a batt chief to ladder 10, is that realistic? I can't ind out anywhere haha
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#4073
Geschrieben 18 November 2011 - 12:47
#4074
Geschrieben 18 November 2011 - 12:54
New banner looks good!
#4075
Geschrieben 18 November 2011 - 12:55
#4076
Geschrieben 18 November 2011 - 12:57
#4077
Geschrieben 18 November 2011 - 01:12
#4078
Geschrieben 18 November 2011 - 01:35
shirt
http://www.car6firep...767_dmHUE-L.jpg
or
turnout gear?
http://www.raisingho...alion-chief.jpg
hmmm
#4079
Geschrieben 18 November 2011 - 01:38
- beard
#4080
Geschrieben 18 November 2011 - 02:02
I'm voting for the jacket set up.
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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