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Manhattan Modification General Topic

new york manhattan mod fdny nypd ems dyson rafael submod

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8112 replies to this topic

#3821 FDNY Engine 321

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Geschrieben 01 November 2011 - 10:15

OK another thing stop snooping in them abont it wait and see and thats final.
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#3822 lefty2

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Geschrieben 02 November 2011 - 12:52

stand down engine 321
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#3823 Dyson

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Geschrieben 02 November 2011 - 09:00

Lets all chill out and get back on topic please..

Here's some gameplay to feast your eyes on..
Museum on fire causing a forest fire to spread over central park.
Ten House, Duane and Chinatown fighters all responding, with Tiller 6, EMS, Engine 7 and Satellite 1 on route.

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#3824 FDNYpower

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Geschrieben 02 November 2011 - 04:21

excellent looks amassing great job i can't wait for the release :gut:

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#3825 michaelny

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Geschrieben 02 November 2011 - 04:44

I do have one question ....

I always figured that EMS and RMP's catched to easy fire when on scene ....did you reduce this? hope so :-)

#3826 Dyson

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Geschrieben 02 November 2011 - 04:48

That's the physics of the game, I can try to improve this though :)

#3827 RedHawk504

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Geschrieben 02 November 2011 - 05:34

What also would be nice that in the next version there the difference between the sidewalk and the road is. But now is it all flat.

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Your signature was too big. But I kinda like that other gif, so it stays.


#3828 Dominik31

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Geschrieben 02 November 2011 - 09:01

Where is Satellite 1 on this pictures?

I don't think this mod will have a date of relase this year. It's my opinion :verweis:

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#3829 aitor

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Geschrieben 02 November 2011 - 09:04

Where is Satellite 1 on this pictures?
I don't think this mod will have a date of relase this year. It's my opinion :verweis:




sighs.... :wall:
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#3830 JesseRossman

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Geschrieben 02 November 2011 - 10:09

that just means that it will be better when its released...i will wait



EDIT: if the date is extended to later that is...even then..i dont really care for the release date...i want a surprise

#3831 lemon

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Geschrieben 02 November 2011 - 10:19

The mod will be released when it's released, Stop asking or 'Predicting' when you think it's going to be released.
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#3832 Entonox

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Geschrieben 02 November 2011 - 10:19

Great images :) Looks better and better

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#3833 cops

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Geschrieben 02 November 2011 - 10:35

maybe stupid question but, can you treat an injured person with several paramedics/police officers/Fire department? that would be so cool :)
you don't have to reply on this, it's only a question :D

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#3834 FDNYpower

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Geschrieben 02 November 2011 - 10:42

maybe stupid question but, can you treat an injured person with several paramedics/police officers/Fire department? that would be so cool :)
you don't have to reply on this, it's only a question :D

that would be cool like if they were serverly injured

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#3835 Sawdbuster

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Geschrieben 02 November 2011 - 11:03

well, you can already do that from the stabilize command if a PM is working on a person, I do it with one paramedic, and two FF/PO to speed up the healing especially for a down squad member.

Are the tires on all the trucks be that large?

#3836 FDNY Engine 321

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Geschrieben 02 November 2011 - 11:47

Lets all chill out and get back on topic please..

Here's some gameplay to feast your eyes on..
Museum on fire causing a forest fire to spread over central park.
Ten House, Duane and Chinatown fighters all responding, with Tiller 6, EMS, Engine 7 and Satellite 1 on route.

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Nice no new trucks on that scene oh well lol Nice
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#3837 Unit 42

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Geschrieben 03 November 2011 - 12:55

I think you should deactivate the wye.
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Anime....that is all.

#3838 C.F.D

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Geschrieben 03 November 2011 - 01:11

The NYPD RMP van looks awesome, you two. I like how the fire started across from the Police Precinct, lol.

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#3839 FDNYpower

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Geschrieben 03 November 2011 - 04:48

hey Dyson and raf i found this on you tube i thought it might be helpful :)

NYPD ESU Units - YouTube

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#3840 Dyson

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Geschrieben 03 November 2011 - 11:07

Just like to say a few things then..
First up the screen shot isnt to show anything new, you've all been crying out for more screens so I thought I'd snap a quick shot while doing some testing.
We are still on schedule for the release date we originally set. This speculation that we will run well into next year is quite way off. We only said we MAY extend IF WE HAVE TO but otherwise everything is still on track.
The gated Wye - We wont be disabling it, it's a value part of the gameplay (or atleast it is for me) if we were going for accuracy the game would be completely different, but we're not, it's a game, we cant make everything accurate. So hose splitters are stil going to be in game, I feel it allows better easier control over FF and also reflects the FDNYs laying two hoses stratergy allowing further stretch of the supply.
@CFD haha so you noticed that? ;) you can pretty much figure out most of the map from all these screens. But yeah that's precinct #2 :) upper east side of the map :).
And the satellite..
as I said this was just a quick snap. The satellite and Ladder 6 were only dispatched by me as the fire began to really rage. I sent them to upper West to combat the blaze from the other side of the huge fireball that was Central Park. So yeah they were on route with EMS and EMS SUV when this was snapped.

Hope this answers most if not all your questions. And should clarify the situation.
Dyson
x

P.S. gimme a vote on Ale's skinning contest if you liked my Rescue
http://forum.emergen...320#entry214648
;)





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