Manhattan Modification General Topic
#303
Geschrieben 02 November 2010 - 02:27
#304
Geschrieben 02 November 2010 - 04:08
So far, lights are coming along fine, just playing with Poly to see if it'll improve realism.
#305
Geschrieben 02 November 2010 - 08:32
#306
Geschrieben 03 November 2010 - 01:40
haha lol nice cfd and i need you to email me i have the test poly for youThis is thread is officially tumultuous, and delirious...based on what I've been reading so far...How Illogical. Get a grip people, this mod cannot be more serious than the Airing of Jackass 3D!
So far, lights are coming along fine, just playing with Poly to see if it'll improve realism.
#307
Geschrieben 03 November 2010 - 04:16
May I have access to the MOD area?
#308
Geschrieben 03 November 2010 - 09:29
#309
Geschrieben 03 November 2010 - 09:31
#310
Geschrieben 03 November 2010 - 09:32
Need some modelers pretty urgently got a few but still nomodels made I will release v2.1 later in this week/early next and then unless I get some modelers to help expand the submod will be temporarily/permanantly closed.
i can help you a bit but im working on my own mod
http://imageshack.us/a/img51/5213/62584626.png[/img][/url]
#311
Geschrieben 03 November 2010 - 09:34
What happened lol? Everything seemed to be going smoothly, that's a pretty big bump in the road.
Well there's been quite a decline in interest and motivation, it just seems I've reached as far as I can push the submod atm, all that it needs now is models, but got a real shortage so theres nothing more I could do until that obstacle is averted.
And shadowzuiz well have a go at a high quality seagrave. That's all I'm urgently lacking.
#312
Geschrieben 03 November 2010 - 09:36
sorry dyson i know i was a good part of this but ya know stupid virusesWell there's been quite a decline in interest and motivation, it just seems I've reached as far as I can push the submod atm, all that it needs now is models, but got a real shortage so theres nothing more I could do until that obstacle is averted.
And shadowzuiz well have a go at a high quality seagrave. That's all I'm urgently lacking.
#313
Geschrieben 03 November 2010 - 09:36
#314
Geschrieben 03 November 2010 - 09:37
sorry dyson i know i was a good part of this but ya know stupid viruses
yeah just really annoying, I'm trying to learn to model, but I'm not paying £60 so cracked versions often crash
#315 Guest_JoyRiderUSA_*
Geschrieben 03 November 2010 - 10:15
#316
Geschrieben 03 November 2010 - 10:22
#317 Guest_JoyRiderUSA_*
Geschrieben 03 November 2010 - 10:26
#318
Geschrieben 03 November 2010 - 10:47
Well there's been quite a decline in interest and motivation, it just seems I've reached as far as I can push the submod atm, all that it needs now is models, but got a real shortage so theres nothing more I could do until that obstacle is averted.
And shadowzuiz well have a go at a high quality seagrave. That's all I'm urgently lacking.
People don't like to wait, which is why a lot of establishments are built around "speed", and I'm guessing that has a lot to do with this mod as well. If you noticed a lot of the spam, etc went away after you told people it would take roughly two weeks before you finalized the mod. Not surprising, either way you will find a modeler how long that takes is a different story. I expect traffic to pick up once you release the newer mod. Either way keep up the good work I expect it to be great either way, especially with the lights from CFD.
#319
Geschrieben 03 November 2010 - 10:50
People don't like to wait, which is why a lot of establishments are built around "speed", and I'm guessing that has a lot to do with this mod as well. If you noticed a lot of the spam, etc went away after you told people it would take roughly two weeks before you finalized the mod. Not surprising, either way you will find a modeler how long that takes is a different story. I expect traffic to pick up once you release the newer mod. Either way keep up the good work I expect it to be great either way, especially with the lights from CFD.
haha thanks and I'm sure it will be, I just hate having to settle for the LA engines. I have got a few people interested in modeling now so hopefully between them all I can get a few good models
#320
Geschrieben 03 November 2010 - 11:21
Let's try to keep on topic, lest NFK borrows my Banhammer for a weekend getaway=)
Lazy Moderator - Will warn when agro >)
Executive Director, EMP Internment Camps
Also tagged with one or more of these keywords: new, york, manhattan, mod, fdny, nypd, ems, dyson, rafael, submod
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