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I Mark's Productions


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#1 soulbody

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Geschrieben 01 Juli 2010 - 04:57

Our submods for Los Angeles Mod have the approval of Hoppah to be shared.
I Mark's Productions is a moderating group who make submods for the LA Mod
we make small and big mods. we also searching for people who wants to help.
So are you that guy we need?
PM Soulbody and who know you get the ability to help us.

If you having any problems, bugs, issues or annoyments please report this.
we always will help you to give you the best gaming experience.

When you have an idea you would like and you are quietly sure it will be approved by
hoppah's publish rules, then fill free to share your idea.

All downloads can be installed using a installer, this installer does not automatically select your map,
You have to select the right map, this is the emergency or 911 first responders map.
for default there is chosen the emergency map but this still might select the wrong place because you have an other path to the game
Usage is only allowed for personal use, all our files are protected and are not allowed to be published, when they are edited, without permission of the author
©2010 Soulbody - I Mark's Productions


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#2 soulbody

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Geschrieben 01 Juli 2010 - 06:03

Downloadable mods
When we used the army we noticed that not all army units were in the game. we added the units we missed.
Features:
- Army Medic
- Army General (similar to The LAFD chief, able to call back-up from each Army Unit)

Download Files:
Setup (only available to version 2.0.2)
Unistaller

Bugs:
Spoiler

Compatibility:
Spoiler

In-Game Screen's:
Spoiler


Watch The ''I Mark's Productions Thread'' now.
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#3 soulbody

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Geschrieben 01 Juli 2010 - 06:16

Mods in Progress
Realistic Mod
When we play emergency we miss many realism. When we play the Los Angeles mod we miss less realism. but still it's too less realism (no offence), this is what we want to add with this submod.

Features:

- Police patrol by foot (maybe also available for the k-9 unit incl. dog)
- Traffic Lights goes on red when vehicle (with flashlights and siren on) is within 50 metres from the traffic lights. (only when its moving)
- Tow Truck can transport vehicles of suspects to the police for investigation. (which might result in a hidden event)

- A station manager for the police station like the fire station, better known as a control panel. Picture
- Park spot's behind the Police Station, Officers will leave car unless said you don't want it (like the fire station command)
- Police car can chase the ambulance to arrest a suspect after he is released from the hospital
- Interactive fire station, units will be active in and around the fire station instead of staying in the vehicle or at the base
- when a vehicles arrive at the requested back-up location, personnel will the vehicle
- English Audio, We have most of the files, when we need more we will ask for it.


Progress:
- Patrol by foot command - 0%
- Traffic lights on red - 0%
- Tow truck to police station - 0%
- Control Panel for Police Station - 50%
- Park behind the Police Station - 10%
- Tow truck back-up command - 75%

- English Audio - 100%

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#4 soulbody

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Geschrieben 01 Juli 2010 - 06:25

Mods that have being planned
Los Angeles Academy's
The tutorial of the los angeles mod contains bugs. those bugs cause that you can't finish the tutorail.
We don't want to just fix these so we do something else, We gonna make different Academy's
This submod will only be able to use for the Deluxe version of the game emergency 4.

Features;
-Fire Department Academy
-Police Academy
-Medical Academy
-Technical Academy
-S.W.A.T. & F.B.I. Academy
-US Army Academy


Shine your light
More details soon.

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#5 soulbody

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Geschrieben 01 Juli 2010 - 06:54

Staff
Project Leader
-Soulbody
Scripters
-
Soulbody
DDS Editor
-Soulbody


We're still in need of crew, in the spoiler below you can find which type of talented people we need, what we ask from you and how to contact us.
Spoiler



Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#6 soulbody

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Geschrieben 01 Juli 2010 - 07:15

Website
Our website has being released since 1 january 2011, and is visitable at www.imarks.org.

Spoiler

-- Under construction --

Watch The ''I Mark's Productions Thread'' now.
currently all projects are undergoing a renewal and no help is required.


#7 TacticalRooster22

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Geschrieben 02 Juli 2010 - 08:53

Quick Question. Will the LA Acadamy's eventually be compatable with EM4/911FR? I hate the bugs! I'm really looking forward to your Realistic Submod! ;)

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#8 soulbody

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Geschrieben 03 Juli 2010 - 11:05

Quick Question. Will the LA Acadamy's eventually be compatable with EM4/911FR? I hate the bugs! I'm really looking forward to your Realistic Submod! ;)


we will try as much compatability as we can. gladly i could recover 911FR a few days ago so this will improve it. we will do as much as able to make it compatable with all versions of the game.

Watch The ''I Mark's Productions Thread'' now.
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#9 Likin

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Geschrieben 03 Juli 2010 - 12:40

Hello,
in the past post, you tell that only with the patch you make is secure to play the mod. This is the final version?

#10 Xplorer4x4

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Geschrieben 03 Juli 2010 - 12:40

Theres nothing that should prevent it from working in 911:FR. I did my submod 100% completely inside EM4Deluxe.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#11 soulbody

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Geschrieben 03 Juli 2010 - 03:20

Hello,
in the past post, you tell that only with the patch you make is secure to play the mod. This is the final version?

I prefer to call it the Final release candidate, there are still features i'm thinking on to ad to the submod. First i want to make the other submods ready and when that it's done there will be improved gameplay features and not only main features. but notice this isn't sure for now, and besides it will take a long time for the other submods i have planned now, especially the LAPD cause some minor features which are required to make it work are not supported, i have to find a sidecut that hard to do. i'm hoping i don't need to cancel the hole submod but i'm afraid i have to, i will do my best to it when the time is there to start on LAPD Submod.

Theres nothing that should prevent it from working in 911:FR. I did my submod 100% completely inside EM4Deluxe.


there is were it can go wrong, as you notice with the release of the new Los Angeles Map hoppah made to make to map more LA, there were some first bugs as missing objects. LA's Academy will have some new maps maybe so i have to select the objects right and make sure it aren't deluxe objects, if i really gona make new maps.Posted Image

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#12 USman

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Geschrieben 03 Juli 2010 - 10:50

On the military submod what would have to be changed to make it compatible with the additional units submod, is it just scripts or would it be more? I am making a military base and would like these guys along with the military ambulance.

Thanks, USman :prop:
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#13 soulbody

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Geschrieben 04 Juli 2010 - 07:56

On the military submod what would have to be changed to make it compatible with the additional units submod, is it just scripts or would it be more? I am making a military base and would like these guys along with the military ambulance.

Thanks, USman :prop:


i'm working on a pack to make it compatable for a full installation of the AUS mod, just wait a few days/weeks (unknown for now cause workPosted Image), i haven't myself immersed what need to be changed, i know a few files but not all files and can only tell you when in working on the pack.Posted Image

Watch The ''I Mark's Productions Thread'' now.
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#14 USman

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Geschrieben 04 Juli 2010 - 08:22

It is okay I will start the scripts latter today, maybe tomorrow and leave room for edit where I will need it. Thank you for working on the compaitibility I am looking forward to installing this soon, but can wait. I know how life can get!

Thanks, USman :prop:
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#15 Voodoo_Operator

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Geschrieben 13 Juli 2010 - 02:27

Topic cleaned. Everybody happy. :sporty:
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#16 soulbody

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Geschrieben 21 Juli 2010 - 10:22


-- This reaction contained a announcment which is not and will not be finishes but is still there in a spoiler to read it back.--
Spoiler

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currently all projects are undergoing a renewal and no help is required.


#17 Xplorer4x4

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Geschrieben 21 Juli 2010 - 10:46

First things first, how is java relevant to helping you learn C++? While similar there not exactly the same, so why not focus on C++, not java?

Second, naming the game 911 First Responders is a bad bad idea imo. This name is surely copyrighted by Sixteen Tons, so you could likley be sued over the use of the name and you wont even have a legal battle on your hands. It would be out right instant defeat for you.

Third I would suggest starting with something much much easier, like a text based game. Then once you get the hang of making a basic text game add little things to it like, a timer on how long it will take the unit to arrive. Eventually progress in to a more robust game where you see ambulances,fire trucks, and police cars.

Good luck all the same and I have an android phone so I am anxious to give it a try when it is done.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
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Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

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#18 soulbody

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Geschrieben 21 Juli 2010 - 11:23

First, java can help because what hoppah said to me last "you have to use codes by compare them with script" java can learn me that much quicker. And besides is learning java also a personal wish.

Second, do you remind the game grand theft auto 4, nico bellic used to said "all they care about is making money", if they either start fighting the name, I think I can handle it off myself

Third, text based game have being thought off but wasn't a option, it wouldn't be emergency anymore.

More news and info later today (since the clock hitted 12'o clock

Watch The ''I Mark's Productions Thread'' now.
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#19 TacticalRooster22

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Geschrieben 24 Juli 2010 - 02:45

What is an android phone? Is that a touch screen? :gruebel:

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#20 Xplorer4x4

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Geschrieben 24 Juli 2010 - 04:16

Android is a mobile operating system. It is the second most used mobile phone OS, only loosing to iOS for the iPhone. It is a free open source OS from Google based on linux. Like the iPhone you can browse the internet, dowload apps and games. In fact there are alot of iphone apps ported to andorid and end up free where as the iPhone version costs. It also utilizes multi tasking, which was only added to the iPhone 4 and iPhone 3gs recently and now app makers have to play catch up to make there apps capable of multitasking. Andorid, being free, is being used by many phone makes namely, Motorola, htc, and Dell as it costs nothing for them to actually use the OS. Unlike iOS which is restricted to the iPhone, Android has been used for over 20 phones currently on the market coming in all shapes and sizes. Some have touch screen keyboards like that of the iPhone. Some offer a full hardware keyboard. Some come with weaker cpus some come with very high powered mobile cpus. The iPhone however, is the iPhone. Apple has not mentioned plans to offer various hardware options.

I think that explains it pretty well or just google it. Touch screen is touch screen. It means nothing in terms of the phone OS.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
MyDfQUt.jpg

Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE

If you appreciate my work, then please donate. Every little bit helps!
btn_donate_SM.gif