
Keep up the good work

Posted 05 September 2010 - 08:35 PM
If you look at the army helcopter, the repel command is on that in every modOk, thats why i am asking you if you could add it too... So it could be available the 3 parking at the same time. On the thing with the rapel command, i have only saw it on that submod.
Posted 05 September 2010 - 09:44 PM
Are we still talking about this submod or...? HeheNormally, they're taken in through the back door.
Posted 06 September 2010 - 02:09 AM
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Posted 06 September 2010 - 04:15 AM
Well I have had this in beta for quite some time and had no major complaints in regards to paths, although I haved edited the paths in quite a few places. The only area I know of still causing any problems is just north of the police station. I thought it may be the level of the terrain, so I tried to flatten that, and still having trouble so I may have to do some texture work on that.Are we still talking about this submod or...? Hehe
Anyway, Good work Xplorer, I am looking forward to playing on this. I always liked the map, but the paths were a bit screwed up. It will be good to play on once you've done your shizz. If you want the installer, let me know.
-Conroy
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
Posted 06 September 2010 - 08:31 PM
Posted 07 September 2010 - 12:36 AM
Posted 10 September 2010 - 10:07 PM
Posted 10 September 2010 - 10:59 PM
Excuses are like armpits everyone has them and they all stink
Posted 10 September 2010 - 10:59 PM
Posted 11 September 2010 - 03:54 AM
Posted 11 September 2010 - 04:12 AM
Posted 11 September 2010 - 05:11 AM
Probably not, seeing as they're not going to be 100% accurate.Are you going to rename the fire stations to their respective numbers?
Posted 11 September 2010 - 04:22 PM
Posted 11 September 2010 - 09:49 PM
Not so much testing, just waiting on lights and models. Quint 9 may not be included in the initial release as I havent gotten an update in about 2 weeks or so. There were some other models planned but my modeler, Kookas, has had to stop for the time being due to real life. Also in the process of renaming the prototypes and engine file names to there respective number to make it easier to keep track of for modding, both for myself and others.How goes the mod? Still working / testing around in the beta?
This is something I may look in to in the future.will a officer escort criminals into the police station or will they walk by themselves like in the plain LA mod
Stations themselves, Im not so sure.Are you going to rename the fire stations to their respective numbers?
Dont you have anything better to say then its not real? I could be wrong but it seems your the only one who really cares.Probably not, seeing as they're not going to be 100% accurate.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
Posted 14 September 2010 - 09:15 PM
Posted 15 September 2010 - 02:38 AM
Mod is looking great
I'm a big fan of your other mods
I have an idea which will add to the realism that I have tried unsuccessfully to do, if your interested.
Currently when a unit is dispatched by the Battalion chief from the station the following happens in this order:
station alarm sounds - vehicles emergency lights turn on – crew spawn from station doors and head to the vehicle – once the crew are in the vehicle the station door opens and the vehicle responds - station door closes.
I don’t know exactly how the turn out goes in LA but I'm a Kiwi firemen and think it would be more realistic if things happened in the following order:
station alarm sounds and station door opens – crew spawn from station doors and head to the vehicle – vehicles emergency lights turn on once the crew are inside the vehicle and then it responds - station door closes
Posted 15 September 2010 - 07:29 AM
That should be relatively easy to do, all that would need to be done would be to change the timing in the BC script.
Posted 16 September 2010 - 06:21 PM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
Posted 20 September 2010 - 07:30 PM