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LA Mod 2.1 4x4 Submod[Update August 10,2015!]


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#1201 Cbam871

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Geschrieben 12 November 2015 - 02:14

how do you open rar files? I see a lot of mods have this, is there a special way? I have windows 10



#1202 Xplorer4x4

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Geschrieben 12 November 2015 - 02:15

how do you open rar files? I see a lot of mods have this, is there a special way? I have windows 10

Use winrar or 7zip.

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#1203 Cbam871

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Geschrieben 12 November 2015 - 05:41

Thanks for the info I got the hang of it now :) appreciate it



#1204 detalpha

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Geschrieben 12 November 2015 - 08:07

Hi, I dont know if it happen only to me, when I use your mod, I got a problem when I was trying to get my stretcher with a victim in it. I cannot got them enter the large rescue ambulance. can you explain to me how to fix it? thank you.



#1205 Xplorer4x4

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Geschrieben 12 November 2015 - 08:09

Hi, I dont know if it happen only to me, when I use your mod, I got a problem when I was trying to get my stretcher with a victim in it. I cannot got them enter the large rescue ambulance. can you explain to me how to fix it? thank you.

This has been discussed a million times in the thread and is covered in the read me. I can't recall the fix but this is as designed.

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#1206 chargrilledawesome

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Geschrieben 24 November 2015 - 06:59

How do I go about disabling the Limited Water script? Is it as simple as deleting TheLootActivateWaterSupply from my Scripts folder or is there more to it?



#1207 teddybeer

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Geschrieben 05 Dezember 2015 - 06:37

I can't execute the exe file to install the mod. When I click the .exe all it does is wait. Is there another way to install this mod without the .exe?



#1208 Kevin Earl Maslanka

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Geschrieben 07 Dezember 2015 - 03:58

Hi, I dont know if it happen only to me, when I use your mod, I got a problem when I was trying to get my stretcher with a victim in it. I cannot got them enter the large rescue ambulance. can you explain to me how to fix it? thank you.

yeah there is a bug associated with using the large rescue ambulance and for that reason I avoid using it.



#1209 quasar3210

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Geschrieben 07 Dezember 2015 - 04:18

Hi, I dont know if it happen only to me, when I use your mod, I got a problem when I was trying to get my stretcher with a victim in it. I cannot got them enter the large rescue ambulance. can you explain to me how to fix it? thank you.

 

 

yeah there is a bug associated with using the large rescue ambulance and for that reason I avoid using it.

 

As Xplorer said before, its been discussed a million times in this thread.  it IS NOT a bug, It is not used as an Ambulance , I would say It is more of a support/rehab type of unit. It will not accept patients. 



#1210 Xplorer4x4

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Geschrieben 11 Dezember 2015 - 08:23

I can't execute the exe file to install the mod. When I click the .exe all it does is wait. Is there another way to install this mod without the .exe?

You can extract it using 7 zip and place the files in your mod folder manually.

How do I go about disabling the Limited Water script? Is it as simple as deleting TheLootActivateWaterSupply from my Scripts folder or is there more to it?

I don't recall what would be involved but its more then just deleting the script.

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#1211 The Loot

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Geschrieben 12 Dezember 2015 - 06:21

How do I go about disabling the Limited Water script? Is it as simple as deleting TheLootActivateWaterSupply from my Scripts folder or is there more to it?

 

I don't recall what would be involved but its more then just deleting the script.

 

Been a while, but I believe that file was the Supervisor unit command to activate the Water Supply script manually. It's intended to be used in missions and multiplayer (untested), or freeplay, all without needing to edit the map or add it to a startup script.

 

"HoppahLimitedWaterSupply.script" is the actual script, and removing it would disable it completely. It would just throw "unknown command" errors in the log, but shouldn't cause any issues with gameplay.



#1212 Kevin Earl Maslanka

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Geschrieben 12 Dezember 2015 - 08:44

Love the mod, please keep the updates coming! I would love to see batallion 2 changed. Also how does one go about auto-emptying when return to station i don't see the usual button in the interface. I assume its a small script modification?