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LA Mod 2.1 4x4 Submod[Update August 10,2015!]


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#1121 DakotaM990

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Geschrieben 01 Juni 2015 - 09:24

Did you test the multiplayer out?



#1122 Xplorer4x4

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Geschrieben 01 Juni 2015 - 09:29

Sorry I don't play multiplayer. I would just download and try it. The worst that can happen is your game will crash when you try various activities. It won't destroy your computer. ;)

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#1123 Corsair

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Geschrieben 02 Juni 2015 - 04:13

Where do i put the ambulance patch?


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#1124 Xplorer4x4

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Geschrieben 02 Juni 2015 - 06:37

Where do i put the ambulance patch?

Please read the OP.


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#1125 TheWierdness

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Geschrieben 07 Juni 2015 - 06:18

it doesn't seem to work for me

 

I just put the E4MOD file in the mods folder, i think i'm doing something wrong



#1126 Xplorer4x4

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Geschrieben 07 Juni 2015 - 07:40

it doesn't seem to work for me
 
I just put the E4MOD file in the mods folder, i think i'm doing something wrong

You are. You just double click the e4mod file. It will install it.

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#1127 TheWierdness

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Geschrieben 07 Juni 2015 - 07:54

You are. You just double click the e4mod file. It will install it.

Cant open the file, Feel like an idiot



#1128 Xplorer4x4

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Geschrieben 07 Juni 2015 - 08:24

That doesn't give me much to go on..what happens when you double click the e4mod file?


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#1129 TheWierdness

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Geschrieben 07 Juni 2015 - 09:08

It Says 

 

windows cannot open file

 

To open this file, windows needs to know which program to use to open it. windows can go online and look it up automatically, or you can choose from the programs on your computer

 

I can choose:

Use the web service to find the correct program

select a program from a list of installed programs 



#1130 The Loot

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Geschrieben 07 Juni 2015 - 10:20

"Select a program"

Browse to the game folder.

Choose the modinstaller program.

 

That should be what you have to do, but that's going off of what I remember doing last time I installed the game on a new system.



#1131 Alex Neumeister

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Geschrieben 23 Juni 2015 - 01:56

Sorry I don't play multiplayer. I would just download and try it. The worst that can happen is your game will crash when you try various activities. It won't destroy your computer. ;)

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#1132 PLPTEMT2015

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Geschrieben 03 August 2015 - 08:49

Good afternoon,

 

I recently downloaded your mods and started to use them on EM4 and found that the larger rescue will not spawn an emt/pm with stretcher. I have applied the scripts that were initially mentioned in your post but then saw that you have updated files as of June 2015? Will these fix that issue so that those larger rescues can spawn the emt/pm with stretchers?

 

Thanks



#1133 Xplorer4x4

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Geschrieben 06 August 2015 - 01:52

Good afternoon,

 

I recently downloaded your mods and started to use them on EM4 and found that the larger rescue will not spawn an emt/pm with stretcher. I have applied the scripts that were initially mentioned in your post but then saw that you have updated files as of June 2015? Will these fix that issue so that those larger rescues can spawn the emt/pm with stretchers?

 

Thanks

The large RA is not an RA. It's a rescue truck so I did not design the alternate scripts with the intention of bringing back the Large RA as an actual RA.


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#1134 PLPTEMT2015

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Geschrieben 06 August 2015 - 08:41

The large RA is not an RA. It's a rescue truck so I did not design the alternate scripts with the intention of bringing back the Large RA as an actual RA.

Do you have the previous XML file that enables the Large RA to be an actual RA again? Or can you provide the details on how to edit the XML so that it allows patients to be put into it? I have played around with the XML file and was able to get it to allow me to add ff/pm with stretchers but have no place to put patients unless I respond empty ALS/BLS/ or MCI units to calls or on missions...Just curious if not it is totally fine I do have to say I am glad to have found this mod to add to my collection of mods I play in EM4.



#1135 Xplorer4x4

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Geschrieben 09 August 2015 - 01:36

Do you have the previous XML file that enables the Large RA to be an actual RA again? Or can you provide the details on how to edit the XML so that it allows patients to be put into it? I have played around with the XML file and was able to get it to allow me to add ff/pm with stretchers but have no place to put patients unless I respond empty ALS/BLS/ or MCI units to calls or on missions...Just curious if not it is totally fine I do have to say I am glad to have found this mod to add to my collection of mods I play in EM4.

Look at the XML files for the other RAs. The only thing that should be needed to be changed are the numbers for the personnel and passengers going off memory here. There's a chance it might need a command or two. Look at the MCU's XML for reference. Hope that helps!


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#1136 Xplorer4x4

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Geschrieben 09 August 2015 - 06:30

So it's been over a year since this was updated...is there interest in a small update soon(hopefully today but not promising!)?


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#1137 CFDDIVE11

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Geschrieben 09 August 2015 - 06:51

I wouldn't mind seeing an update


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#1138 PLPTEMT2015

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Geschrieben 09 August 2015 - 08:33

So it's been over a year since this was updated...is there interest in a small update soon(hopefully today but not promising!)?

I wouldn't mind an update either.



#1139 EmergencyFan97

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Geschrieben 10 August 2015 - 09:21

I would love to see an update.  This and the w00ds map version remain to be two of my favorite mods.


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#1140 Xplorer4x4

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Geschrieben 10 August 2015 - 10:17

A little news on this project!
http://4x4submods.tk...-2.0-4x4-Submod


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