Theres nothing I can do until its known what happened. I do suggest to re-download using the rapidshare or zshare link in the first post to make sure your up to date as the tiller has since been fixed(assuming the tiller is the problem).I cannot actually say i visually saw the explosion the first time..but i was working an ems call right next to it so i did hear it the first time..then the second time i just heard it and everyone fell over
LA Mod 2.1 4x4 Submod[Update August 10,2015!]
#321
Geschrieben 11 Juli 2010 - 08:49
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
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#323
Geschrieben 11 Juli 2010 - 11:08
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#326
Geschrieben 12 Juli 2010 - 12:48
Smart. Roll your eyes then ask me something. Go away and learn to use the edit button.Just wondering. I am trying to make that.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#328 Guest_emurr_*
Geschrieben 12 Juli 2010 - 09:39
Theres nothing I can do until its known what happened. I do suggest to re-download using the rapidshare or zshare link in the first post to make sure your up to date as the tiller has since been fixed(assuming the tiller is the problem).
i had that same thing happen to me but after patch 5 it hasnt happened
#329 Guest_gazzie132_*
Geschrieben 13 Juli 2010 - 08:59
#330
Geschrieben 13 Juli 2010 - 09:47
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#331
Geschrieben 14 Juli 2010 - 12:39
i had that same thing happen to me but after patch 5 it hasnt happened
Completely Remove Xplorer's 4X4 submod, and then go about reinstalling it from scratch. This will ensure any game cache is cleared.
#332
Geschrieben 16 Juli 2010 - 03:57
Fixed Engine 17(Red USFS Truck) not being named properly.
Re-added ability to leave personnel in there vehicle when returning to the fire station.
Updated Unit.XML for Large Rescue Ambulance/Rescue 7 to hold a total of 5 Medics.
Updated Unit.XML for Large Rescue Ambulance/Rescue 7 to remove load space, so it does not appears as if there is room for patients.
Added ability to call units from LAPP and LASD Stations.
Updated XML files to change a few unit names, Engine 1 and Engine 2(non LED) were renamed Engine 7 and Engine 288 respectively.
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Hi... This post is for Xplorer or someone who could give me some "directions" to fix my problem or could told me what i am doing wrong. I have problems with some issues as some of the listed above on the list:
1. The crew for the unit that have the boat on the roof on FS1 (i dont remember the name, sorry) pile ups as i sound the alarm to recrew the other units...
2. The Engine 17 (the old USFS) appears on the units list on other color (the old green) and on the game on the new red.
3. As the units reach there stations... They leave there cars.
4. The Rescue 7 didnt hold 5 medics (only have 2), and the space for injure people is there.
5. The ability to call units from LAPP and LASD (is there a new command to do this?) and (is there a new LAPP station?)
6. Engine 1 and 2 have the same name, they didnt change.
As i said, i dont want to bother anyone... Just asking for assistance on any change or for something i have made wrong. And yes, i have uninstalled all LA MOD and installed it from scratch.
Although late, I wish you a happy "First Responders" day (June 24) to the different partners in the forum. (I was doing assistance work outside the country and so far I'm online)
#333
Geschrieben 16 Juli 2010 - 05:28
2. The Engine 17 (the old USFS) appears on the units list on other color (the old green) and on the game on the new red. - I didnt bother updating the unit images, so this was meant to be this way.
3,4,5,and 6. It sounds like you are running an old copy. Make sure you have LA Mod 2.0.7, and even if are on 2.0.7, I suggest reinstalling because, as you can see, these have been fixed.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#334
Geschrieben 16 Juli 2010 - 05:56
1. The crew for the unit that have the boat on the roof on FS1 (i dont remember the name, sorry) pile ups as i sound the alarm to recrew the other units... - Already covered. Nothing that can be done for now except sending the SWR Truck to HQ or parking it manually elsewhere.
2. The Engine 17 (the old USFS) appears on the units list on other color (the old green) and on the game on the new red. - I didnt bother updating the unit images, so this was meant to be this way.
3,4,5,and 6. It sounds like you are running an old copy. Make sure you have LA Mod 2.0.7, and even if are on 2.0.7, I suggest reinstalling because, as you can see, these have been fixed.
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Oki doki... I will delete the game and reinstall it... I have downloaded the 2.0.7 but as i said... i will delete all... Thanks for your quick answer.
#335
Geschrieben 16 Juli 2010 - 11:51
#336
Geschrieben 17 Juli 2010 - 05:11
#337
Geschrieben 17 Juli 2010 - 05:16
It is a large task and I am not going to be bothered. The few extra prototypes laying around might add up to 2mb maybe 3, so they should have virtually no impact on your HDD space or the load time of the mod.i know this is a large task....is there anyway u can tell me what your mod has unit wise?? i have files that have for ex. brush truck then brush truck2. in game i only get one but am i suposed to have 2? just trying to figure out what i can take out so i dont have uneed stuff laying around.
http://forum.emergency-planet.com/index.php?/topic/11908-la-mod-20-4x4-submod/page__st__180__p__164762#entry164762 Where it lists the folder name as Patch 5 ignore that and think of the LA Mod 2.0 4x4 folder you downloaded in the first post.I downloaded your submod. Then I unziped it. In the read me file it says to open your submod folder and in it should be a folder called los angeles mod v2.0. So I open the folder and it does not seem to be in the folder. I have the los angeles mod v2.0 installed on my computer and in works in the game. Could someone please help me. Thanks.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#338
Geschrieben 17 Juli 2010 - 05:19
CANNOT. FLIPPING. WAIT.
#339
Geschrieben 17 Juli 2010 - 05:37
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#340
Geschrieben 17 Juli 2010 - 01:03