
Q.R.A.
#181
Posted 15 June 2010 - 12:40 AM
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#182
Posted 15 June 2010 - 02:58 AM
Wanna play multiplayer without any of the commitment? Emergency Planet hosts casual multiplayer to all its members! Contact me for more information
Executive Director: EMP Gulag
Do you have a warning that you want to go away, or are you facing another punishment you don't want? Contact me for the NEW alternative!
#183
Posted 15 June 2010 - 02:02 PM

#184
Posted 20 June 2010 - 02:50 PM
Ther is alot which we have to do on this Engine ..but here you got a little Update

(Engines will have 5 Doory´s[Full interio] , 2 Equipment Blinds, and a lot of other stuff (but im too busy to talk right nox xP)

#185
Posted 20 June 2010 - 02:52 PM

#186
Posted 20 June 2010 - 02:54 PM
Amazing
And these are only 2800 Polygons

#187
Posted 20 June 2010 - 03:01 PM

#188
Posted 20 June 2010 - 03:03 PM



#189
Posted 20 June 2010 - 03:06 PM
and can't wait for more

**NOTE**
I don't take any requests any more,except for ;
Red Watch (RCMP)
#191
Posted 20 June 2010 - 03:28 PM
Great Job !!!
i can't wait to try this out

Keep up the awesome work guys !
Greetz
My YouTube Channel<----click here
#192
Posted 20 June 2010 - 03:35 PM

#193
Posted 20 June 2010 - 03:52 PM
How do you manage to make such great models with less then 3,000 polygons?And these are only 2800 Polygons
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#194
Posted 20 June 2010 - 04:43 PM

#196
Posted 20 June 2010 - 06:25 PM

#198
Posted 20 June 2010 - 08:34 PM
Well done, keep up the fantastic work NNICO.
#199
Guest_Benz_*
Posted 20 June 2010 - 11:39 PM
#200
Guest_Francis_*
Posted 20 June 2010 - 11:43 PM
How do you manage to make such great models with less then 3,000 polygons?
You merge them at the end.
