Looks very good!!yea sure, just have to find it... give me some time
![]()
(Screen status December 2009)
here you go
and thats the configurator (status june 2009), just found the screen of the german version
from top down:
Time for PASS:
- (Number of seconds listed, you are inactive, until the PASS gets activated)
- ...
-...
The time is equivalent to realtime!
The button on the right side activates or make the whole gimmick inactive.
Time you run out of you compressed are in the SCBA:
- (Number of minutes listed until you run out of air)
- ...
-...
The time is equivalent to realtime!
The button on the right side activates or make the whole gimmick inactive.
------------------------------------------------------------------------------------------------------------------------------------------
? patients can deny medical treatment/transport
? aggressive pateints can attack your units
? hydrants can ice up (only in winter season available)
? activate your MDT (meanwhile standard setting, because your whole gameplay will work over MDT's)
? activate prank calls/alarms which turn out as false
? emergency shutdown button (you are not able to use it, its for us while working on the freeplay)
as already mentioned, the status of the configuration program is summer of 2009... its not up-to-date but the functions you see in the picture are still there... just added some new things

New York Modification {In Progress}
#1481
Gepost 26 augustus 2010 - 09:29
#1482
Gepost 26 augustus 2010 - 09:35
we dont tell you how the gameplay will look like, where's the "wow" and "explore" effect when you play it the first time if we would tell all about the mod now? also theres no need of money in the modThat image answered most of my questions thank you.Question:
this question might've been asked but, how will the dispatch system work and how much money will we have at startup? Thank you very much guys and AWESOME work with you mod!
"Not the death make you become a hero, your daily job does it"
Dedication, Loyalty, Tradition - Proud to be a Firefighter
New York Modification - Official Youtube Channel

New York Mod Thread
#1483
Guest_emergency captain_*
Gepost 26 augustus 2010 - 10:20
#1484
Guest_NorCal_10_*
Gepost 26 augustus 2010 - 11:47



Again awesome job!
#1485
Guest_krst6954_*
Gepost 26 augustus 2010 - 11:59
lol this is something that is not offered until now, at least I do not remember if it was... never mindFirst off just wanted to say Hi!
I'm obviously new to this forum, I've tried to catch up with everyone by reading 'most' of these pages
. I know this isn't anything you guys haven't heard before, but Wow this Mod is Amazing. Anyway my question is would it be possible to make like a rescue unit crash on the way to the emergency scene. I know no one likes to see that happen, but I've read many replies about being realistic, because lets face it accidents like those do happen. I don't know, it was just an idea, feel free to bash and tear it to pieces.
![]()
Again awesome job!
Would be nice if it were made as part of the freeplays's incidents, except where urgent call for constructing (for example) will need to save and injured in crash emergency team... sorry for my not so good english
#1486
Gepost 27 augustus 2010 - 12:08
LA mod has some PD involved accidents, but other than that I haven't seen any thing like a responing crash being introduced.lol this is something that is not offered until now, at least I do not remember if it was... never mind
Would be nice if it were made as part of the freeplays's incidents, except where urgent call for constructing (for example) will need to save and injured in crash emergency team... sorry for my not so good english
#1487
Guest_krst6954_*
Gepost 27 augustus 2010 - 12:12
yes, I know about it... the remaining is just an ideaLA mod has some PD involved accidents, but other than that I haven't seen any thing like a responing crash being introduced.
Deze post is bewerkt door krst6954: 27 augustus 2010 - 12:14
#1488
Guest_NorCal_10_*
Gepost 27 augustus 2010 - 12:16
LA mod has some PD involved accidents, but other than that I haven't seen any thing like a responing crash being introduced.
Yeah, I saw that accident, I believe it just involves a police car, but yeah as you said I was referring to like when your emergency vehicle is responding to the emergency scene and gets in a crash along the way. I'm not to educated on triggers and what they can and can't do, but from what I see with this Mod Team, anything is possible lol. Like I said it was just an idea that I thought would bring EVEN more realism to this mod.
#1489
Gepost 27 augustus 2010 - 01:25
75 pages...and you expect them to read every page? (yet i get warnings for being rude?)People always say that their sorry for asking because they are too lazy to read through some pages to answer the question themselves.
Unit42 you can search a specific topic by browsing to the topic, and then useing the search in the top right corner to search the threads contents.
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1490
Gepost 27 augustus 2010 - 02:03

Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1491
Gepost 27 augustus 2010 - 03:29
I think real time means one minute of real life equals one minute of game time.I just noticed on the configuration tool that the mod follows real time. So does that mean that if I play during the day it will be day, and if I play at 10:00 at night, it'll be night? Will there be a way to make the time go faster like in the original EM4?
Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1493
Gepost 27 augustus 2010 - 05:46
What do you think we were talking about?You can change that on the other control panel, it lets you put in the time of day, and if you want real time or accelerated time and then you can control how much time is accelerated by.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1494
Gepost 27 augustus 2010 - 08:04
#1495
Guest_Firefighter18256_*
Gepost 27 augustus 2010 - 08:12

#1496
Gepost 27 augustus 2010 - 10:10
Other pic? There only one that mentions "real time" so what else would we be talking about.He is talking about the other pic where you set the time date and season, you can set time to realtime.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1497
Gepost 27 augustus 2010 - 10:22

#1498
Gepost 28 augustus 2010 - 12:05
Gotcha! Thanks!You can change that on the other control panel, it lets you put in the time of day, and if you want real time or accelerated time and then you can control how much time is accelerated by.

Join http://ertrpg.com and beecome part in a fun emergency roleplay!
#1499
Gepost 28 augustus 2010 - 04:17
All good.My bad, I thought you were talking about the scba running out in real time, I got confused.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.
Enhance your LA Mod Freeplay Experience with LA Mod 2.0 4x4 Submod.
Los Angeles Mod v2.0 4x4 W00ds Map v1 - BETA RELEASE
If you appreciate my work, then please donate. Every little bit helps!
#1500
Gepost 28 augustus 2010 - 05:25