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New York Modification {In Progress}


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#1361 captonbob

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Geschrieben 19 August 2010 - 09:35

Ya kinda like that, but what i ment was as the incedent is going on am i going to be able to scan the map and look at everything created, or will it be a fixed focous?
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#1362 firefighter111

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Geschrieben 19 August 2010 - 09:43

Ya kinda like that, but what i ment was as the incedent is going on am i going to be able to scan the map and look at everything created, or will it be a fixed focous?

I think you'll be able to look at the entire map at any time and not be restricted to anyone view at a time, but I could be wrong.

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#1363 Guest_emergency captain_*

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Geschrieben 19 August 2010 - 10:18

That's what I'd think

#1364 search_destroy

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Geschrieben 19 August 2010 - 10:40

I think he meant this:

Some people play the LA Mod without caring about incidents or anything, all they want is create a nice scene somewhere that looks good and take pictures. Will that be possible or are you forced to do the dirty work?


Dirty work. :blush:

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#1365 TacticalRooster22

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Geschrieben 20 August 2010 - 03:00

That's a good question. But I thought that that's what the editor was for... :huh:

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#1366 Xplorer4x4

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Geschrieben 20 August 2010 - 03:44

I dont understand why people get so excited or find it fun to arrange units and take pics. Id rather read all 69 pages of the thread then looking at a bunch of units placed some where usint the editor, or the game either one.

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#1367 captonbob

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Geschrieben 20 August 2010 - 04:44

I think the only time that would be cool or usefull is if it was a teaser to show off the units and such. I like how the Ny mod team does it and puts it in a you tube video so we can fully seem them in action
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#1368 aitor

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Geschrieben 20 August 2010 - 08:09

What do you think of this idea?: Swat and the FBI snipers could get on the roofs of buildings and shoot from there. :nixweiss:
When I do the mission of kidnapping if I have snipers on the street the kidnapper sees and starts shooting but I want
to enter in the getaway car to chase him
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#1369 pyrofreak

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Geschrieben 20 August 2010 - 08:16

I'm more curious about the traffic than I am about the units, I mean their great units but I know how the NY traffic is having lived there a few years. I know in the LA mod if you park a fire truck in the street cars back up behind it unless your put the redirection lights on. Then when you do that both lines redirect, which is kind of annoying. I'm guessing this is something they've had to deal with because from the pictures it looks like some streets are two lines wide while others are wider. Just can't help wondering, god for bid you close a road in NY eh. :) Should be interesting when it's released.

#1370 Guest_emergency captain_*

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Geschrieben 20 August 2010 - 03:34

What do you think of this idea?: Swat and the FBI snipers could get on the roofs of buildings and shoot from there. :nixweiss:
When I do the mission of kidnapping if I have snipers on the street the kidnapper sees and starts shooting but I want
to enter in the getaway car to chase him

Perhaps if you have had read the before pages, you'd see I already entered this idea

#1371 saxguitar

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Geschrieben 20 August 2010 - 06:48

Has anyone ever tried to make the rediretional lights tell vehicles to move into another lane and pass rather than turn around??

#1372 Guest_emergency captain_*

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Geschrieben 20 August 2010 - 06:52

I doubt it. But this mod probably has it

#1373 hetsar

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Geschrieben 20 August 2010 - 07:13

From what has been said before in another topic....its nearly impossible to do that I believe....
I may be wrong though :holdglass:

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#1374 Guest_emergency captain_*

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Geschrieben 20 August 2010 - 07:15

You just said it's nearly impossible, but you think your wrong? What is it?

#1375 Xplorer4x4

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Geschrieben 20 August 2010 - 08:19

Has anyone ever tried to make the rediretional lights tell vehicles to move into another lane and pass rather than turn around??

Yes, the wuterpal(sp?) mod accomplished this about a year ago I think. They had it in game and working. To my knowledge it never actually got released. At one point they contacted Sixteen Tons, and met with Sixteen Tons, if memory serves me right, about a 4th path for EM4 to accomplish something they wanted to do in there mod. Sixteen Tons refused to do a patch and I am not sure what happened to the mod as I havent heard about it in ages.

It was quite detailed to. A cop got out of the car, and automatically placed a few traffic cones across the road showing traffic to merge.

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#1376 hetsar

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Geschrieben 20 August 2010 - 09:26

You just said it's nearly impossible, but you think your wrong? What is it?

I said I MAY be wrong, there's a difference between maybe and am... :)
And I obviously AM wrong as 4x4 has pointed out

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#1377 erfd

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Geschrieben 20 August 2010 - 10:28

I believe you can do something like this in the winterberg mod, but I don't remember how

#1378 Guest_emergency captain_*

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Geschrieben 20 August 2010 - 10:58

No need to ask because this team probably already has it ingame.

#1379 Steve Winters

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Geschrieben 21 August 2010 - 01:35

Yes, the wuterpal(sp?) mod accomplished this about a year ago I think. They had it in game and working. To my knowledge it never actually got released. At one point they contacted Sixteen Tons, and met with Sixteen Tons, if memory serves me right, about a 4th path for EM4 to accomplish something they wanted to do in there mod. Sixteen Tons refused to do a patch and I am not sure what happened to the mod as I havent heard about it in ages.

It was quite detailed to. A cop got out of the car, and automatically placed a few traffic cones across the road showing traffic to merge.

Aww man that sounds like a great mod, sucks it didn't get released. However, I wouldn't be surprised at all if that was in this mod, or if it was even better. I'm now looking forward to see what they've got it in.

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#1380 Kookas

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Geschrieben 21 August 2010 - 02:11

If I recall correctly, someone asked about that lane-redirecting thing and someone in the team said they knew how to do it.

^ what he said