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New York Modification {In Progress}


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#1221 Guest_emergency captain_*

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Geschrieben 09 August 2010 - 11:55

Pretty sure any NYPD officer can call in ESU. It would take to long on the situation if he or she needed permission. On the Climbing Ladders Preview for the mod, I saw some new icons at the front.

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Geschrieben 10 August 2010 - 02:55

Maybe you shouldn't mark the injured people on the map until a unit spots them? :P that would be a nice challenge


That would be awesome! That way you could have like a multi car accident with unkown injuries. Also make it so there is not always someone injured. So like they dont have to be transported, and then make some people wih Trauma, or others with basic injuries. That would be really cool

#1223 TacticalRooster22

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Geschrieben 10 August 2010 - 04:10

I like the car accident idea. Like on the # of victims panel, it won't tell you. :popcorn:

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#1224 salvador.c

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Geschrieben 10 August 2010 - 06:57

If i can explain how mutch i want to play this mod... NY mod is a great idea!
the police vheicles will apear at the start of the game or we need to call them like la mod?
PS: sorry my bad english :sorrysign:
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#1225 shadowzuziz

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Geschrieben 10 August 2010 - 07:44

Also make it so there is not always someone injured. So like they dont have to be transported, and then make some people wih Trauma, or others with basic injuries.


just to tell you thats sort of giving suggestions

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Geschrieben 10 August 2010 - 08:07

If i can explain how mutch i want to play this mod... NY mod is a great idea!
the police vheicles will apear at the start of the game or we need to call them like la mod?
PS: sorry my bad english :sorrysign:

You mean like in Winterberg mod?

#1227 salvador.c

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Geschrieben 10 August 2010 - 08:32

You mean like in Winterberg mod?

yes :D
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#1228 Xplorer4x4

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Geschrieben 10 August 2010 - 08:39

just to tell you thats sort of giving suggestions

Last I checked we are free to make suggestions for this mod and others.

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#1229 Tim

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Geschrieben 10 August 2010 - 08:55

Last I checked we are free to make suggestions for this mod and others.

That's correct. Why should it be forbidden to state some ideas and suggestions? That's bullshit. We need ideas from other people. 100 persons have more ideas than 4 or 5.

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#1230 b2bomber

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Geschrieben 10 August 2010 - 10:54

Well here is an idea. What if there could be a pop up pump control pannel like the G.U.I. That you guys made for the communication radio. Have like the levers that control the disharge and intake line, have different hose line sizes 1.75 in, 2 in, 3 in, ect. hook ups and lines.
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#1231 njboy13

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Geschrieben 10 August 2010 - 11:17

Well here is an idea. What if there could be a pop up pump control pannel like the G.U.I. That you guys made for the communication radio. Have like the levers that control the disharge and intake line, have different hose line sizes 1.75 in, 2 in, 3 in, ect. hook ups and lines.


Good thought, but don't you think that could be a bit complicated? Especially for players that aren't in the fire service?
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#1232 Xplorer4x4

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Geschrieben 10 August 2010 - 11:22

They already have 2 or 3 different hose sizes. ;)

That's correct. Why should it be forbidden to state some ideas and suggestions? That's bullshit. We need ideas from other people. 100 persons have more ideas than 4 or 5.

Well said :)

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#1233 Quincy

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Geschrieben 11 August 2010 - 12:17

Is there going to be flashlights and Special weapons like M4's,Mp5's,shotguns and possibly a tazer ?

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#1234 Guest_emergency captain_*

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Geschrieben 11 August 2010 - 01:00

I think they have a tazer.

#1235 Quincy

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Geschrieben 11 August 2010 - 01:25

Cool! :cheers:

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#1236 Kookas

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Geschrieben 11 August 2010 - 08:02

Yes, also those guns are possible to do also so they probably have done (snipers too, maybe). If you have included the SMGs and sniper rifles and such for SWAT/ESU, then I have some ideas:
- With the snipers, you should make it so that when you click on a sniper, and click on a building with an interior that is close enough, he will look towards it and set up his sniper. Then you will be able to see inside.
- Could you possibly make the snipers able to shoot through the windows?
- Could you make them able to arrest people with the SMGs?

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#1237 MMT-Fan

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Geschrieben 11 August 2010 - 11:39

That way you could have like a multi car accident with unkown injuries. Also make it so there is not always someone injured. So like they dont have to be transported, and then make some people wih Trauma, or others with basic injuries. That would be really cool


Like they are lightinjured so they are capable of standing like a policeofficer who just was in a fight, they still stand but are lightinjured

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#1238 Guest_emergency captain_*

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Geschrieben 11 August 2010 - 01:28

An idea with the sniper. You could have the FD break into a building, have the sniper go to the roof and use ropes and gear and he could then be able to spot.

#1239 salvador.c

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Geschrieben 11 August 2010 - 02:49

anhoter idea i have is when the police is arresting a suspect and he gives resistence. police officer take the suspect to the ground and try to arrest him and 1 officer is in a possision and if we send more officers to arrest there will be difrent tipes of arrests.
sorry my bad english
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#1240 Guest_emergency captain_*

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Geschrieben 11 August 2010 - 03:37

Say you could re-fill fire extinguishers and air bottles. And you could smash out a window to vent a building as well as with the roof venting.