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New York Modification {In Progress}


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#941 Ami89E1234

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Gepost 06 juli 2010 - 04:21

I'm pretty sure they already do that in the mod.

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#942 Guest_misionis_*

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Gepost 06 juli 2010 - 04:48

I'm pretty sure they already do that in the mod.

Maybe it will seen at the ?nd :popcorn: anyway

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#943 Xplorer4x4

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Gepost 06 juli 2010 - 05:31

I am pretty sure that is impossible in the game, but the Amazing Tim and tem have done the impossible with this mod, so who knows.

Like Shady said:

Realistic but very useless, what would the point be? That's actually why I asked if you could describe it, because I didn't think you would suggest something that useless (sorry for sounding harsh).

I couldnt agree, plus the additional voice and or video files could possibly add up in file size very quickly.


Question for the team, now I am sure some where in the NY fleet are units with turn signals like this:
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Will you be making a texture that will match up to the arrow or just use the existing lights shapes?

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#944 Guest_emergency captain_*

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Gepost 06 juli 2010 - 10:10

I watched this video and i think that firefighters must stay on pavement to block people running across while engine come out from fire station like this

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misionis

Yeah, why not? In my opinion, the FDNY takes a trenendous amount of time to gear up and leave the station.

#945 TacticalRooster22

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Gepost 06 juli 2010 - 10:39

That would be great, depending on the amount of traffic. If there's not a lot, than why waste more time responding to incidents? :gruebel:

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#946 Guest_emergency captain_*

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Gepost 06 juli 2010 - 11:04

That would be great, depending on the amount of traffic. If there's not a lot, than why waste more time responding to incidents? :gruebel:

He's got a point. They should have extra officers in the station to do that. Sort of like EMERGENCY! But if the entire house responds, than it's kinda useless.

#947 shadowzuziz

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Gepost 07 juli 2010 - 12:06

sounds bout right if the whole house is responding then everyones going so no need for calling

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#948 Xplorer4x4

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Gepost 07 juli 2010 - 01:55

Yeah, why not? In my opinion, the FDNY takes a trenendous amount of time to gear up and leave the station.

Well gees there only trying to do traffic and crowd control in one of, if not the busiest city in the country. What do you want them to do just floor it out of the station?


On a side note I think what the guy linking to videos is pointing out is that irl, the FFs block pedestrian traffic. They do not run out in the midle of the street as shown in the ny mod video where in game they block vehichle traffic, not foot traffic.

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#949 JediHutch61

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Gepost 07 juli 2010 - 02:29

Well gees there only trying to do traffic and crowd control in one of, if not the busiest city in the country. What do you want them to do just floor it out of the station?


On a side note I think what the guy linking to videos is pointing out is that irl, the FFs block pedestrian traffic. They do not run out in the midle of the street as shown in the ny mod video where in game they block vehichle traffic, not foot traffic.


Not exactly, 2 FFs will go out and block both vehicle and foot traffic.
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#950 Xplorer4x4

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Gepost 07 juli 2010 - 02:41

I am just stating whats in that video and in that video I can only see them blocking foot traffic. I dont see any one who runs out to the street to block traffic. Plus it would be hard to be blocking traffic and blocking pedestrians at the same time.

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#951 swatlord

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Gepost 07 juli 2010 - 11:17

I am just stating whats in that video and in that video I can only see them blocking foot traffic. I dont see any one who runs out to the street to block traffic. Plus it would be hard to be blocking traffic and blocking pedestrians at the same time.

I've seen them do both (in videos) My guess it would either depend on SOP's or the level of laziness they are experiencing :P
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#952 search_destroy

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Gepost 07 juli 2010 - 11:02

I've seen them do both (in videos) My guess it would either depend on SOP's or the level of laziness they are experiencing :P


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#953 alaganga

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Gepost 08 juli 2010 - 01:38

Im no FDNY expert, but i believe that some FF's go out in the street or sidewalk to block foot and/or road traffic and as the Engines/trucks pull out they stop for 2 seconds and let the FF's in and then leave.

#954 cnyfirefighter18

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Gepost 08 juli 2010 - 02:46

Not to bother anyone I just wanna know should I be looking forward to the New York Mod released soon or just focus on Emergency 5 release date.....

#955 shadowzuziz

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Gepost 08 juli 2010 - 02:57

Not to bother anyone I just wanna know should I be looking forward to the New York Mod released soon or just focus on Emergency 5 release date.....


we dont no when both of them come out it will come out when it does but the NY mod is free and Emergency 5 u have to pay :lach:

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#956 EM4life

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Gepost 08 juli 2010 - 05:56

we dont no when both of them come out it will come out when it does but the NY mod is free and Emergency 5 u have to pay Posted Image

Well, EM2012 comes out in October so...

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#957 firefighter111

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Gepost 08 juli 2010 - 06:00

Not to bother anyone I just wanna know should I be looking forward to the New York Mod released soon or just focus on Emergency 5 release date.....

That's getting a little close to asking for a release date, so if I were you, I would not ask similar questions again unless you want the 2 day suspension from the moderators.

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#958 saxguitar

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Gepost 08 juli 2010 - 06:36

Just when I thought the mod could not get any better it did.

Three questions(they may be surprises, idk):

1) In most mods there is a rear entrance of the different stations, and the trucks will drive straight in. Being NYC, have you found a way for them to back in or is that in the working/ a surprise?

2) Is each truck assigned to it's station, that way for example engine 10 isn't somehow in Engine 7's spot?

3) IF there are to be additional units such as RAC trucks will there be spots outside different stations for them and other various trucks, or will they be called from off the map?


Sick mod, cannot wait for it to come out.

#959 EM4life

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Gepost 08 juli 2010 - 03:33

3) IF there are to be additional units such as RAC trucks will there be spots outside different stations for them and other various trucks, or will they be called from off the map?


I can help you with this one, They said they will have different maps (Queens, Manhatton, Bronx, ect.), So let's say you're playing in The Bronx and you want to call a unit from Queens or Manhatton or where ever, well, depending on the length of the trip, they will take longer or shorter to arrive. They could, however, add additional units to the map your playing in perticular.

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#960 TacticalRooster22

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Gepost 08 juli 2010 - 05:17

Just when I thought the mod could not get any better it did.

Three questions(they may be surprises, idk):

1) In most mods there is a rear entrance of the different stations, and the trucks will drive straight in. Being NYC, have you found a way for them to back in or is that in the working/ a surprise?

2) Is each truck assigned to it's station, that way for example engine 10 isn't somehow in Engine 7's spot?

1) Probably a surprise. I remember that this has been discused before.
2) IDK. Probably. To do it any other way requires more scripting. (I think) ;)

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