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New York Modification {In Progress}


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2825 replies to this topic

#2021 Ale

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Geschrieben 30 Oktober 2010 - 06:06

Cool :)

#2022 Unit 42

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Geschrieben 30 Oktober 2010 - 06:16

Wow that's great, I've never known they changed. Did they change Tower 1 too or is still the old cab?
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#2023 Station27

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Geschrieben 30 Oktober 2010 - 06:22

just a little update, since engine 7 was replaced at 10/12 with its new marauder 2
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also going to change it in the first post

Are you going to put Engine 44 in the First post too because its in the loading screen so it must be in the mod

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#2024 FFW TUT

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Geschrieben 30 Oktober 2010 - 06:30

Wow that's great, I've never known they changed. Did they change Tower 1 too or is still the old cab?

ladder 1 and 1 battalion are still the old ones

Are you going to put Engine 44 in the First post too because its in the loading screen so it must be in the mod

i said in the past that i'm going to update the whole first page when i find the time
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#2025 FDNY Squad 55

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Geschrieben 30 Oktober 2010 - 06:36

Engine 7 looks amazing, great job you've done :12:
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#2026 bazz

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Geschrieben 30 Oktober 2010 - 06:58

Fantastic work :) may i ask how many polygones does the model have?

#2027 EM4life

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Geschrieben 30 Oktober 2010 - 07:10

Great engine :12:

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#2028 great guy

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Geschrieben 30 Oktober 2010 - 09:53

Cool :rolleyes:
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#2029 Jakethejake

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Geschrieben 30 Oktober 2010 - 09:57

Very nice work!

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#2030 firefighter111

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Geschrieben 30 Oktober 2010 - 10:04

This is one nice thing about doing an NY mod. None of the agencies really ever change the design of their trucks and just order them all the same, so you just have to do a few minor skin changes for each unit.

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#2031 jerome

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Geschrieben 30 Oktober 2010 - 10:26

Are yous going to keep the old E7 as a Spare rig?
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#2032 firefighter111

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Geschrieben 31 Oktober 2010 - 12:10

Are yous going to keep the old E7 as a Spare rig?

probably not since, a) there is no reason for a spare in EM4, b) the FDNY doesn't keep each individual engine as a spare for it's former company. A few go to the spare pool, one or two get reassigned, and the rest get sold.

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#2033 Guest_njcjedi_*

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Geschrieben 31 Oktober 2010 - 05:04

Engine 7 looks great! :cheers-mate:

#2034 FFW TUT

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Geschrieben 31 Oktober 2010 - 03:12

glad to hear you all like it ;)
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#2035 shadowzuziz

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Geschrieben 31 Oktober 2010 - 07:30

hey TUT FF i sent you a pm for help

http://imageshack.us/a/img51/5213/62584626.png[/img][/url]



 

 


#2036 Guest_Francis_*

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Geschrieben 31 Oktober 2010 - 10:46

hey TUT FF i sent you a pm for help

I'm sure he hates being asked in PM. There is a community for a reason, just start a topic, you'll have loads more help. And also, no need to tell him you sent him a PM.

#2037 Newfoundking

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Geschrieben 31 Oktober 2010 - 11:40

In regards to the old E7, if they haven't already removed the model, it will probably just get reskinned or improved to something else, as I doubt they'll totally trash a model

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#2038 Paramedic_Engine_2

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Geschrieben 01 November 2010 - 12:41

NY mod team, i was wondering if you could fix the rims on the ambulance, they are not really realistic. Here is an example of what they should look like,
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#2039 Station27

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Geschrieben 01 November 2010 - 02:03

NY mod team, i was wondering if you could fix the rims on the ambulance, they are not really realistic. Here is an example of what they should look like,
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Are You Kidding Me?
That is a very old vehicle you have pictured at least 5 years old. Their model is of a newer FDNY Ambulance you might want to try again.

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#2040 Newfoundking

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Geschrieben 01 November 2010 - 02:11

Same rims..

see?
http://i984.photobuc...s/Ambulance.jpg

Regardless, when playing, if the rims are slightly different, no one cares.
If they were supposed to be glowing orange, and they were blue, then that' could be okay to mention, you're nit picking something you don't even have

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