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New York 911 Modification : [Work in Progress]


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#21 danny96

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Geschrieben 22 März 2010 - 08:23

Hy. thansk for the comment about the truck, i don´t ask help of tim....
Thanks have a nice day.

How number polygons have that truck?
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#22 Ale

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Geschrieben 22 März 2010 - 08:28

The other mod is still in progress, the topic was closed because of all the off topic posts.

then i understood bad :s
thanks for your answer
well then there are 2 ny mods in progress

#23 randomperson139

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Geschrieben 22 März 2010 - 08:29

No problem :)

@fdnyportu: Good luck with the mod. :12:
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#24 fdnyportu

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Geschrieben 22 März 2010 - 08:45

No problem :)

@fdnyportu: Good luck with the mod. :12:



Thanks

#25 Newfoundking

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Geschrieben 22 März 2010 - 09:18

There are several NY Mods in progress, only 2 though have announced they are working on them. Different mods bring different things to the game, so you can play the same units in the same place but with several different mods if they all get completed.

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#26 fdnyportu

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Geschrieben 22 März 2010 - 11:51

We want to do a good job....
We have some problems but nothing that have a solution... :)

#27 Newfoundking

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Geschrieben 23 März 2010 - 01:11

Well if you hit some bumps, post up your problem and people can attempt to figure it out :)

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#28 Artistiquee

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Geschrieben 23 März 2010 - 08:54

nice te

#29 fdnyportu

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Geschrieben 23 März 2010 - 04:55

we have some problems in convert models in v3o!! When we export the models in v3o the v3o file apear in size 0 bytes. and he have nothing....
Thanks to help us

#30 randomperson139

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Geschrieben 23 März 2010 - 06:32

we have some problems in convert models in v3o!! When we export the models in v3o the v3o file apear in size 0 bytes. and he have nothing....
Thanks to help us

You need to name the model as the same as you export it as.

On the right hand side you see the panel with 'surface' and a check box next to it. Right click that and click properties. Rename the surface and when you export the file call it the same thing.
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#31 fdnyportu

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Geschrieben 24 März 2010 - 12:19

You need to name the model as the same as you export it as.

On the right hand side you see the panel with 'surface' and a check box next to it. Right click that and click properties. Rename the surface and when you export the file call it the same thing.



Thanks. is work, but when i want to import the v3o file nothing appear!!! :(

#32 Steve Winters

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Geschrieben 24 März 2010 - 01:29

what do you mean?

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#33 fdnyportu

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Geschrieben 24 März 2010 - 08:41

after export the model. the icon of the v3o files apear 230bytes. okto this part, but when i import them to zmodeler nothing appear

#34 Ale

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Geschrieben 24 März 2010 - 08:59

i love the new NYPD vehicle! :)

#35 fdnyportu

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Geschrieben 24 März 2010 - 09:16

i love the new NYPD vehicle! :)



good. More vehicles are coming...

#36 Steve Winters

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Geschrieben 25 März 2010 - 02:45

Yes that has happened to me too FDNY, I'm trying to deal with that. Thats why I sent you the 3D version of the FD Station. I'm having trouble converting too.

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#37 iWolf

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Geschrieben 25 März 2010 - 08:03

Lookin' Good!
Geposte afbeelding
Geposte afbeelding
Geposte afbeelding
Geposte afbeelding
Geposte afbeelding
Geposte afbeelding

#38 fdnyportu

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Geschrieben 25 März 2010 - 08:34

Hy. thanks...
The map is under construction...

#39 randomperson139

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Geschrieben 25 März 2010 - 08:35

If you need help converting files, I can help ;)
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#40 fdnyportu

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Geschrieben 25 März 2010 - 08:41

If you need help converting files, I can help ;)


You do it for us? Serious?