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New York 911 Modification : [Work in Progress]


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#301 Kookas

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Gepost 03 juni 2010 - 03:14

Actually they're not bad.. they seem to be very well made infact, just very small. I'm saying that genuinely :P

^ what he said


#302 captonbob

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Gepost 03 juni 2010 - 05:25

I think they look great. Ya they may seem a little boxy at times or you may not like how they look but no offence if you dont like it make your own mod or help make this one better.
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#303 Brendon

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Gepost 03 juni 2010 - 06:10

Why not use a patrol car or two? SWAT is for indoor special ops. A patrol car is more quicker and efficient.


You do know that most of what ESU does involves rescues, right?

#304 salvadorc

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Gepost 03 juni 2010 - 10:35

You do know that most of what ESU does involves rescues, right?

yes esu rescue peoples from dificult situations

#305 EmC-Unit

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Gepost 03 juni 2010 - 01:14

Update
Less the personnel
We are working on hit
:)

I don't like size of led lightbar on moddels
+ i don't saw that you mention any of auther on units updates (moddel/skin/childs)

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#306 fdnyportu

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Gepost 03 juni 2010 - 01:14

We are working on the nypd cars. that are to boxy...
And we are puting good lightbars

#307 EmC-Unit

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Gepost 03 juni 2010 - 01:16

We are working on the nypd cars. that are to boxy...
And we are puting good lightbars

I say i don't like size (of led lightbar) , "boxy art" not playing role here
About lighbars mention authers or they'll beat you

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#308 CultziBolzi

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Gepost 03 juni 2010 - 01:51

Fdnyportu, why do you use 2 differnet ambulance models?
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#309 ChicagoFirefighterL3

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Gepost 03 juni 2010 - 05:04

Rescue 2 is not a segrave,, its a e-one
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#310 engine30

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Gepost 04 juni 2010 - 02:59

Yo This is good. Dont let these guys put you down keep doing what your doing. The Engine is good. The barlight is oversize. Other than that its good and is this your first time making a Mod
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#311 TacticalRooster22

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Gepost 05 juni 2010 - 04:14

Pretty cool, but the cars are still a bit small and boxy. ;)

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#312 Xplorer4x4

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Gepost 05 juni 2010 - 04:57

Why not leave the modeling to the guy who was really good at it?

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#313 Shadylasse

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Gepost 05 juni 2010 - 05:10

Why not leave the modeling to the guy who was really good at it?

Sad comment but had a good and true point.

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#314 Steve Winters

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Gepost 05 juni 2010 - 07:30

I agree.

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#315 salvadorc

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Gepost 05 juni 2010 - 08:41

I agree.

my too :sorrysign:

#316 TacticalRooster22

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Gepost 06 juni 2010 - 03:45

You guys are right. ;)

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#317 Ale

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Gepost 06 juni 2010 - 12:51

Why not leave the modeling to the guy who was really good at it?

who's the guy?

#318 Xplorer4x4

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Gepost 06 juni 2010 - 10:19

who's the guy?

Does it really matter? The mod team obviously knows who I am referring to, and I cant be asked to look through each page until I find the guys name.

Please DO NOT PM ME for help. Ask your questions on the forum to help others with the same issue.

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#319 fdnyportu

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Gepost 06 juni 2010 - 10:39

You speak about mikadi?
Or
Olivennea?

#320 Steve Winters

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Gepost 07 juni 2010 - 12:45

Does it really matter? The mod team obviously knows who I am referring to, and I cant be asked to look through each page until I find the guys name.


well technically it does. If you've refered to this 'guy' then you'd obviously have to explain/tell everyone who you mean. I its one the bottom of like page 8 or 7.. It doesn't take that much effort.

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